ModernUO/Scripts/Items/Construction/Misc/Vines.cs
2018-09-14 08:41:38 -07:00

40 lines
699 B
C#

namespace Server.Items
{
public class Vines : Item
{
[Constructible]
public Vines() : this( Utility.Random( 8 ) )
{
}
[Constructible]
public Vines( int v ) : base( 0xCEB )
{
if ( v < 0 || v > 7 )
v = 0;
ItemID += v;
Weight = 1.0;
}
public Vines(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}