ModernUO/Scripts/Items/Decoration Artifacts/SEDecorationArtifacts.cs
2018-09-14 12:56:58 -07:00

1624 lines
32 KiB
C#

namespace Server.Items
{
#region Basket1Artifact
public class Basket1Artifact : BaseDecorationContainerArtifact
{
public override int ArtifactRarity => 1;
[Constructible]
public Basket1Artifact() : base( 0x24DD )
{
}
public Basket1Artifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Basket2Artifact
public class Basket2Artifact : BaseDecorationContainerArtifact
{
public override int ArtifactRarity => 1;
[Constructible]
public Basket2Artifact() : base( 0x24D7 )
{
}
public Basket2Artifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Basket3WestArtifact
public class Basket3WestArtifact : BaseDecorationContainerArtifact
{
public override int ArtifactRarity => 1;
[Constructible]
public Basket3WestArtifact() : base( 0x24D9 )
{
}
public Basket3WestArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Basket3NorthArtifact
public class Basket3NorthArtifact : BaseDecorationContainerArtifact
{
public override int ArtifactRarity => 1;
[Constructible]
public Basket3NorthArtifact() : base( 0x24DA )
{
}
public Basket3NorthArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Basket4Artifact
public class Basket4Artifact : BaseDecorationContainerArtifact
{
public override int ArtifactRarity => 2;
[Constructible]
public Basket4Artifact() : base( 0x24D8 )
{
}
public Basket4Artifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Basket5WestArtifact
public class Basket5WestArtifact : BaseDecorationContainerArtifact
{
public override int ArtifactRarity => 2;
[Constructible]
public Basket5WestArtifact() : base( 0x24DC )
{
}
public Basket5WestArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Basket5NorthArtifact
public class Basket5NorthArtifact : BaseDecorationContainerArtifact
{
public override int ArtifactRarity => 2;
[Constructible]
public Basket5NorthArtifact() : base( 0x24DB )
{
}
public Basket5NorthArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Basket6Artifact
public class Basket6Artifact : BaseDecorationContainerArtifact
{
public override int ArtifactRarity => 2;
[Constructible]
public Basket6Artifact() : base( 0x24D5 )
{
}
public Basket6Artifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region BowlArtifact
public class BowlArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 4;
[Constructible]
public BowlArtifact() : base( 0x24DE )
{
}
public BowlArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region BowlsVerticalArtifact
public class BowlsVerticalArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 3;
[Constructible]
public BowlsVerticalArtifact() : base( 0x24DF )
{
}
public BowlsVerticalArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region BowlsHorizontalArtifact
public class BowlsHorizontalArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 4;
[Constructible]
public BowlsHorizontalArtifact() : base( 0x24E0 )
{
}
public BowlsHorizontalArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region CupsArtifact
public class CupsArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 4;
[Constructible]
public CupsArtifact() : base( 0x24E1 )
{
}
public CupsArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region FanWestArtifact
public class FanWestArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 3;
[Constructible]
public FanWestArtifact() : base( 0x240A )
{
}
public FanWestArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region FanNorthArtifact
public class FanNorthArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 3;
[Constructible]
public FanNorthArtifact() : base( 0x2409 )
{
}
public FanNorthArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region TripleFanWestArtifact
public class TripleFanWestArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 4;
[Constructible]
public TripleFanWestArtifact() : base( 0x240C )
{
}
public TripleFanWestArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region TripleFanNorthArtifact
public class TripleFanNorthArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 4;
[Constructible]
public TripleFanNorthArtifact() : base( 0x240B )
{
}
public TripleFanNorthArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region FlowersArtifact
public class FlowersArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 7;
[Constructible]
public FlowersArtifact() : base( 0x284A )
{
}
public FlowersArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Painting1WestArtifact
public class Painting1WestArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 4;
[Constructible]
public Painting1WestArtifact() : base( 0x240E )
{
}
public Painting1WestArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Painting1NorthArtifact
public class Painting1NorthArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 4;
[Constructible]
public Painting1NorthArtifact() : base( 0x240D )
{
}
public Painting1NorthArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Painting2WestArtifact
public class Painting2WestArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 4;
[Constructible]
public Painting2WestArtifact() : base( 0x2410 )
{
}
public Painting2WestArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Painting2NorthArtifact
public class Painting2NorthArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 4;
[Constructible]
public Painting2NorthArtifact() : base( 0x240F )
{
}
public Painting2NorthArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Painting3Artifact
public class Painting3Artifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 5;
[Constructible]
public Painting3Artifact() : base( 0x2411 )
{
}
public Painting3Artifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Painting4WestArtifact
public class Painting4WestArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 6;
[Constructible]
public Painting4WestArtifact() : base( 0x2412 )
{
}
public Painting4WestArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Painting4NorthArtifact
public class Painting4NorthArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 6;
[Constructible]
public Painting4NorthArtifact() : base( 0x2411 )
{
}
public Painting4NorthArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Painting5WestArtifact
public class Painting5WestArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 8;
[Constructible]
public Painting5WestArtifact() : base( 0x2416 )
{
}
public Painting5WestArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Painting5NorthArtifact
public class Painting5NorthArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 8;
[Constructible]
public Painting5NorthArtifact() : base( 0x2415 )
{
}
public Painting5NorthArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Painting6WestArtifact
public class Painting6WestArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 9;
[Constructible]
public Painting6WestArtifact() : base( 0x2418 )
{
}
public Painting6WestArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Painting6NorthArtifact
public class Painting6NorthArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 9;
[Constructible]
public Painting6NorthArtifact() : base( 0x2417 )
{
}
public Painting6NorthArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SakeArtifact
public class SakeArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 4;
[Constructible]
public SakeArtifact() : base( 0x24E2 )
{
}
public SakeArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Sculpture1Artifact
public class Sculpture1Artifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 3;
[Constructible]
public Sculpture1Artifact() : base( 0x2419 )
{
}
public Sculpture1Artifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Sculpture2Artifact
public class Sculpture2Artifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 3;
[Constructible]
public Sculpture2Artifact() : base( 0x241B )
{
}
public Sculpture2Artifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region DolphinLeftArtifact
public class DolphinLeftArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 8;
[Constructible]
public DolphinLeftArtifact() : base( 0x2846 )
{
}
public DolphinLeftArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region DolphinRightArtifact
public class DolphinRightArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 8;
[Constructible]
public DolphinRightArtifact() : base( 0x2847 )
{
}
public DolphinRightArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region ManStatuetteSouthArtifact
public class ManStatuetteSouthArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 9;
[Constructible]
public ManStatuetteSouthArtifact() : base( 0x2848 )
{
}
public ManStatuetteSouthArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region ManStatuetteEastArtifact
public class ManStatuetteEastArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 9;
[Constructible]
public ManStatuetteEastArtifact() : base( 0x2849 )
{
}
public ManStatuetteEastArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SwordDisplay1WestArtifact
public class SwordDisplay1WestArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 5;
[Constructible]
public SwordDisplay1WestArtifact() : base( 0x2842 )
{
}
public SwordDisplay1WestArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SwordDisplay1NorthArtifact
public class SwordDisplay1NorthArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 5;
[Constructible]
public SwordDisplay1NorthArtifact() : base( 0x2843 )
{
}
public SwordDisplay1NorthArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SwordDisplay2WestArtifact
public class SwordDisplay2WestArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 6;
[Constructible]
public SwordDisplay2WestArtifact() : base( 0x2844 )
{
}
public SwordDisplay2WestArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SwordDisplay2NorthArtifact
public class SwordDisplay2NorthArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 6;
[Constructible]
public SwordDisplay2NorthArtifact() : base( 0x2845 )
{
}
public SwordDisplay2NorthArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SwordDisplay3SouthArtifact
public class SwordDisplay3SouthArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 8;
[Constructible]
public SwordDisplay3SouthArtifact() : base( 0x2855 )
{
}
public SwordDisplay3SouthArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SwordDisplay3EastArtifact
public class SwordDisplay3EastArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 8;
[Constructible]
public SwordDisplay3EastArtifact() : base( 0x2856 )
{
}
public SwordDisplay3EastArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SwordDisplay4WestArtifact
public class SwordDisplay4WestArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 8;
[Constructible]
public SwordDisplay4WestArtifact() : base( 0x2853 )
{
}
public SwordDisplay4WestArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SwordDisplay4NorthArtifact
public class SwordDisplay4NorthArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 9;
[Constructible]
public SwordDisplay4NorthArtifact() : base( 0x2854 )
{
}
public SwordDisplay4NorthArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SwordDisplay5WestArtifact
public class SwordDisplay5WestArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 9;
[Constructible]
public SwordDisplay5WestArtifact() : base( 0x2851 )
{
}
public SwordDisplay5WestArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SwordDisplay5NorthArtifact
public class SwordDisplay5NorthArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 9;
[Constructible]
public SwordDisplay5NorthArtifact() : base( 0x2852 )
{
}
public SwordDisplay5NorthArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region TeapotWestArtifact
public class TeapotWestArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 3;
[Constructible]
public TeapotWestArtifact() : base( 0x24E7 )
{
}
public TeapotWestArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region TeapotNorthArtifact
public class TeapotNorthArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 3;
[Constructible]
public TeapotNorthArtifact() : base( 0x24E6 )
{
}
public TeapotNorthArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region TowerLanternArtifact
public class TowerLanternArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 3;
[CommandProperty( AccessLevel.GameMaster )]
public bool IsOn
{
get => ItemID == 0x24BF;
set => ItemID = value ? 0x24BF : 0x24C0;
}
[Constructible]
public TowerLanternArtifact() : base( 0x24C0 )
{
Light = LightType.Circle225;
}
public override void OnDoubleClick( Mobile from )
{
if ( from.InRange( GetWorldLocation(), 2 ) )
{
if ( IsOn )
{
IsOn = false;
from.PlaySound( 0x3BE );
}
else
{
IsOn = true;
from.PlaySound( 0x47 );
}
}
else
{
from.LocalOverheadMessage( Network.MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
}
}
public TowerLanternArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 1 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
if ( version == 0 )
Light = LightType.Circle225;
}
}
#endregion
#region Urn1Artifact
public class Urn1Artifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 3;
[Constructible]
public Urn1Artifact() : base( 0x241D )
{
}
public Urn1Artifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Urn2Artifact
public class Urn2Artifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 3;
[Constructible]
public Urn2Artifact() : base( 0x241E )
{
}
public Urn2Artifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region ZenRock1Artifact
public class ZenRock1Artifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 2;
[Constructible]
public ZenRock1Artifact() : base( 0x24E4 )
{
}
public ZenRock1Artifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region ZenRock2Artifact
public class ZenRock2Artifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 3;
[Constructible]
public ZenRock2Artifact() : base( 0x24E3 )
{
}
public ZenRock2Artifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region ZenRock3Artifact
public class ZenRock3Artifact : BaseDecorationArtifact
{
public override int ArtifactRarity => 3;
[Constructible]
public ZenRock3Artifact() : base( 0x24E5 )
{
}
public ZenRock3Artifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
}