ModernUO/Scripts/Items/Minor Artifacts/ML/TalonBite.cs
2018-09-14 08:41:38 -07:00

44 lines
910 B
C#

namespace Server.Items
{
public class TalonBite : OrnateAxe
{
public override int LabelNumber => 1075029; // Talon Bite
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public TalonBite()
{
ItemID = 0x2D34;
Hue = 0x47E;
SkillBonuses.SetValues( 0, SkillName.Tactics, 10.0 );
Attributes.BonusDex = 8;
Attributes.WeaponSpeed = 20;
Attributes.WeaponDamage = 35;
WeaponAttributes.HitHarm = 33;
WeaponAttributes.UseBestSkill = 1;
}
public TalonBite( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}