ModernUO/Scripts/Items/Minor Artifacts/ML/TotemOfVoid.cs
2018-09-14 08:41:38 -07:00

50 lines
1.1 KiB
C#

using System;
using Server.Mobiles;
namespace Server.Items
{
public class TotemOfVoid : BaseTalisman
{
public override int LabelNumber => 1075035; // Totem of the Void
public override bool ForceShowName => true;
[Constructible]
public TotemOfVoid() : base( 0x2F5B )
{
Hue = 0x2D0;
MaxChargeTime = 1800;
Blessed = GetRandomBlessed();
Protection = GetRandomProtection( false );
Attributes.RegenHits = 2;
Attributes.LowerManaCost = 10;
}
public TotemOfVoid( Serial serial ) : base( serial )
{
}
public override Type GetSummoner()
{
return Utility.RandomBool() ? typeof( SummonedSkeletalKnight ) : typeof( SummonedSheep );
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( version == 0 && ( Protection == null || Protection.IsEmpty ) )
Protection = GetRandomProtection( false );
}
}
}