ModernUO/Scripts/Items/Resources/Tailor/Wool.cs
2018-09-14 08:41:38 -07:00

153 lines
3.2 KiB
C#

using Server.Targeting;
namespace Server.Items
{
public class Wool : Item, IDyable
{
[Constructible]
public Wool() : this( 1 )
{
}
[Constructible]
public Wool( int amount ) : base( 0xDF8 )
{
Stackable = true;
Weight = 4.0;
Amount = amount;
}
public Wool( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public bool Dye( Mobile from, DyeTub sender )
{
if ( Deleted )
return false;
Hue = sender.DyedHue;
return true;
}
public override void OnDoubleClick( Mobile from )
{
if ( IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 502655 ); // What spinning wheel do you wish to spin this on?
from.Target = new PickWheelTarget( this );
}
else
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
}
public virtual void OnSpun( ISpinningWheel wheel, Mobile from, int hue )
{
Item item = new DarkYarn( 3 );
item.Hue = hue;
from.AddToBackpack( item );
from.SendLocalizedMessage( 1010576 ); // You put the balls of yarn in your backpack.
}
private class PickWheelTarget : Target
{
private Wool m_Wool;
public PickWheelTarget( Wool wool ) : base( 3, false, TargetFlags.None )
{
m_Wool = wool;
}
protected override void OnTarget( Mobile from, object targeted )
{
if ( m_Wool.Deleted )
return;
ISpinningWheel wheel = targeted as ISpinningWheel;
if ( wheel == null && targeted is AddonComponent component )
wheel = component.Addon as ISpinningWheel;
if ( wheel is Item )
{
if ( !m_Wool.IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
else if ( wheel.Spinning )
{
from.SendLocalizedMessage( 502656 ); // That spinning wheel is being used.
}
else
{
m_Wool.Consume();
wheel.BeginSpin( m_Wool.OnSpun, from, m_Wool.Hue );
}
}
else
{
from.SendLocalizedMessage( 502658 ); // Use that on a spinning wheel.
}
}
}
}
public class TaintedWool : Wool
{
[Constructible]
public TaintedWool() : this( 1 )
{
}
[Constructible]
public TaintedWool( int amount ) : base( 0x101F )
{
Stackable = true;
Weight = 4.0;
Amount = amount;
}
public TaintedWool( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public override void OnSpun( ISpinningWheel wheel, Mobile from, int hue )
{
Item item = new DarkYarn( 1 );
item.Hue = hue;
from.AddToBackpack( item );
from.SendLocalizedMessage( 1010574 ); // You put a ball of yarn in your backpack.
}
}
}