ModernUO/Scripts/Items/Skill Items/Harvest Tools/BaseHarvestTool.cs
2018-09-14 12:56:58 -07:00

241 lines
5.9 KiB
C#

using System;
using System.Collections.Generic;
using Server.Mobiles;
using Server.Network;
using Server.Engines.Craft;
using Server.Engines.Harvest;
using Server.ContextMenus;
namespace Server.Items
{
public interface IUsesRemaining
{
int UsesRemaining{ get; set; }
bool ShowUsesRemaining{ get; set; }
}
public abstract class BaseHarvestTool : Item, IUsesRemaining, ICraftable
{
private Mobile m_Crafter;
private ToolQuality m_Quality;
private int m_UsesRemaining;
[CommandProperty( AccessLevel.GameMaster )]
public Mobile Crafter
{
get => m_Crafter;
set{ m_Crafter = value; InvalidateProperties(); }
}
[CommandProperty( AccessLevel.GameMaster )]
public ToolQuality Quality
{
get => m_Quality;
set{ UnscaleUses(); m_Quality = value; InvalidateProperties(); ScaleUses(); }
}
[CommandProperty( AccessLevel.GameMaster )]
public int UsesRemaining
{
get => m_UsesRemaining;
set { m_UsesRemaining = value; InvalidateProperties(); }
}
public void ScaleUses()
{
m_UsesRemaining = (m_UsesRemaining * GetUsesScalar()) / 100;
InvalidateProperties();
}
public void UnscaleUses()
{
m_UsesRemaining = (m_UsesRemaining * 100) / GetUsesScalar();
}
public int GetUsesScalar()
{
if ( m_Quality == ToolQuality.Exceptional )
return 200;
return 100;
}
public bool ShowUsesRemaining{ get => true;
set{} }
public abstract HarvestSystem HarvestSystem{ get; }
public BaseHarvestTool( int itemID ) : this( 50, itemID )
{
}
public BaseHarvestTool( int usesRemaining, int itemID ) : base( itemID )
{
m_UsesRemaining = usesRemaining;
m_Quality = ToolQuality.Regular;
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
// Makers mark not displayed on OSI
//if ( m_Crafter != null )
// list.Add( 1050043, m_Crafter.Name ); // crafted by ~1_NAME~
if ( m_Quality == ToolQuality.Exceptional )
list.Add( 1060636 ); // exceptional
list.Add( 1060584, m_UsesRemaining.ToString() ); // uses remaining: ~1_val~
}
public virtual void DisplayDurabilityTo( Mobile m )
{
LabelToAffix( m, 1017323, AffixType.Append, ": " + m_UsesRemaining.ToString() ); // Durability
}
public override void OnSingleClick( Mobile from )
{
DisplayDurabilityTo( from );
base.OnSingleClick( from );
}
public override void OnDoubleClick( Mobile from )
{
if ( IsChildOf( from.Backpack ) || Parent == from )
HarvestSystem.BeginHarvesting( from, this );
else
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
{
base.GetContextMenuEntries( from, list );
AddContextMenuEntries( from, this, list, HarvestSystem );
}
public static void AddContextMenuEntries( Mobile from, Item item, List<ContextMenuEntry> list, HarvestSystem system )
{
if ( system != Mining.System )
return;
if ( !item.IsChildOf( from.Backpack ) && item.Parent != from )
return;
if ( !(from is PlayerMobile pm) )
return;
ContextMenuEntry miningEntry = new ContextMenuEntry( pm.ToggleMiningStone ? 6179 : 6178 );
miningEntry.Color = 0x421F;
list.Add( miningEntry );
list.Add( new ToggleMiningStoneEntry( pm, false, 6176 ) );
list.Add( new ToggleMiningStoneEntry( pm, true, 6177 ) );
}
private class ToggleMiningStoneEntry : ContextMenuEntry
{
private PlayerMobile m_Mobile;
private bool m_Value;
public ToggleMiningStoneEntry( PlayerMobile mobile, bool value, int number ) : base( number )
{
m_Mobile = mobile;
m_Value = value;
bool stoneMining = ( mobile.StoneMining && mobile.Skills[SkillName.Mining].Base >= 100.0 );
if ( mobile.ToggleMiningStone == value || ( value && !stoneMining ) )
Flags |= CMEFlags.Disabled;
}
public override void OnClick()
{
bool oldValue = m_Mobile.ToggleMiningStone;
if ( m_Value )
{
if ( oldValue )
{
m_Mobile.SendLocalizedMessage( 1054023 ); // You are already set to mine both ore and stone!
}
else if ( !m_Mobile.StoneMining || m_Mobile.Skills[SkillName.Mining].Base < 100.0 )
{
m_Mobile.SendLocalizedMessage( 1054024 ); // You have not learned how to mine stone or you do not have enough skill!
}
else
{
m_Mobile.ToggleMiningStone = true;
m_Mobile.SendLocalizedMessage( 1054022 ); // You are now set to mine both ore and stone.
}
}
else
{
if ( oldValue )
{
m_Mobile.ToggleMiningStone = false;
m_Mobile.SendLocalizedMessage( 1054020 ); // You are now set to mine only ore.
}
else
{
m_Mobile.SendLocalizedMessage( 1054021 ); // You are already set to mine only ore!
}
}
}
}
public BaseHarvestTool( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 ); // version
writer.Write( (Mobile) m_Crafter );
writer.Write( (int) m_Quality );
writer.Write( (int) m_UsesRemaining );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 1:
{
m_Crafter = reader.ReadMobile();
m_Quality = (ToolQuality) reader.ReadInt();
goto case 0;
}
case 0:
{
m_UsesRemaining = reader.ReadInt();
break;
}
}
}
#region ICraftable Members
public int OnCraft( int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool, CraftItem craftItem, int resHue )
{
Quality = (ToolQuality)quality;
if ( makersMark )
Crafter = from;
return quality;
}
#endregion
}
}