ModernUO/Scripts/Items/Skill Items/Magical/Potions/Cure Potions/CurePotion.cs
2018-09-14 13:14:20 -07:00

45 lines
1.3 KiB
C#

namespace Server.Items
{
public class CurePotion : BaseCurePotion
{
private static CureLevelInfo[] m_OldLevelInfo = {
new CureLevelInfo( Poison.Lesser, 1.00 ), // 100% chance to cure lesser poison
new CureLevelInfo( Poison.Regular, 0.75 ), // 75% chance to cure regular poison
new CureLevelInfo( Poison.Greater, 0.50 ), // 50% chance to cure greater poison
new CureLevelInfo( Poison.Deadly, 0.15 ) // 15% chance to cure deadly poison
};
private static CureLevelInfo[] m_AosLevelInfo = {
new CureLevelInfo( Poison.Lesser, 1.00 ),
new CureLevelInfo( Poison.Regular, 0.95 ),
new CureLevelInfo( Poison.Greater, 0.75 ),
new CureLevelInfo( Poison.Deadly, 0.50 ),
new CureLevelInfo( Poison.Lethal, 0.25 )
};
public override CureLevelInfo[] LevelInfo => Core.AOS ? m_AosLevelInfo : m_OldLevelInfo;
[Constructible]
public CurePotion() : base( PotionEffect.Cure )
{
}
public CurePotion( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}