ModernUO/Scripts/Items/Skill Items/Magical/Potions/Heal Potions/BaseHealPotion.cs
2018-09-14 12:56:58 -07:00

80 lines
No EOL
1.9 KiB
C#

using System;
using Server.Network;
namespace Server.Items
{
public abstract class BaseHealPotion : BasePotion
{
public abstract int MinHeal { get; }
public abstract int MaxHeal { get; }
public abstract double Delay { get; }
public BaseHealPotion( PotionEffect effect ) : base( 0xF0C, effect )
{
}
public BaseHealPotion( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public void DoHeal( Mobile from )
{
int min = Scale( from, MinHeal );
int max = Scale( from, MaxHeal );
from.Heal( Utility.RandomMinMax( min, max ) );
}
public override void Drink( Mobile from )
{
if ( from.Hits < from.HitsMax )
{
if ( from.Poisoned || MortalStrike.IsWounded( from ) )
{
from.LocalOverheadMessage( MessageType.Regular, 0x22, 1005000 ); // You can not heal yourself in your current state.
}
else
{
if ( from.BeginAction( typeof( BaseHealPotion ) ) )
{
DoHeal( from );
PlayDrinkEffect( from );
if ( !Engines.ConPVP.DuelContext.IsFreeConsume( from ) )
Consume();
Timer.DelayCall( TimeSpan.FromSeconds( Delay ), new TimerStateCallback( ReleaseHealLock ), from );
}
else
{
from.LocalOverheadMessage( MessageType.Regular, 0x22, 500235 ); // You must wait 10 seconds before using another healing potion.
}
}
}
else
{
from.SendLocalizedMessage( 1049547 ); // You decide against drinking this potion, as you are already at full health.
}
}
private static void ReleaseHealLock( object state )
{
((Mobile)state).EndAction( typeof( BaseHealPotion ) );
}
}
}