ModernUO/Scripts/Items/Skill Items/Magical/Potions/Refresh Potions/BaseRefreshPotion.cs
2018-09-14 12:56:58 -07:00

46 lines
No EOL
986 B
C#

namespace Server.Items
{
public abstract class BaseRefreshPotion : BasePotion
{
public abstract double Refresh{ get; }
public BaseRefreshPotion( PotionEffect effect ) : base( 0xF0B, effect )
{
}
public BaseRefreshPotion( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public override void Drink( Mobile from )
{
if ( from.Stam < from.StamMax )
{
from.Stam += Scale( from, (int)(Refresh * from.StamMax) );
PlayDrinkEffect( from );
if ( !Engines.ConPVP.DuelContext.IsFreeConsume( from ) )
Consume();
}
else
{
from.SendMessage( "You decide against drinking this potion, as you are already at full stamina." );
}
}
}
}