145 lines
3.6 KiB
C#
145 lines
3.6 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using Server.ContextMenus;
|
|
using Server.Mobiles;
|
|
|
|
namespace Server.Items
|
|
{
|
|
[FlippableAttribute( 0x2790, 0x27DB )]
|
|
public class LeatherNinjaBelt : BaseWaist, IDyable, INinjaWeapon
|
|
{
|
|
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
|
|
|
public virtual int WrongAmmoMessage => 1063301; //You can only place shuriken in a ninja belt.
|
|
public virtual int NoFreeHandMessage => 1063299; //You must have a free hand to throw shuriken.
|
|
public virtual int EmptyWeaponMessage => 1063297; //You have no shuriken in your ninja belt!
|
|
public virtual int RecentlyUsedMessage => 1063298; //You cannot throw another shuriken yet.
|
|
public virtual int FullWeaponMessage => 1063302; //You cannot add any more shuriken.
|
|
|
|
public virtual int WeaponMinRange => 2;
|
|
public virtual int WeaponMaxRange => 10;
|
|
|
|
public virtual int WeaponDamage => Utility.RandomMinMax(3, 5);
|
|
|
|
public virtual Type AmmoType => typeof(Shuriken);
|
|
|
|
private int m_UsesRemaining;
|
|
private Poison m_Poison;
|
|
private int m_PoisonCharges;
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public int UsesRemaining
|
|
{
|
|
get => m_UsesRemaining;
|
|
set { m_UsesRemaining = value; InvalidateProperties(); }
|
|
}
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public Poison Poison
|
|
{
|
|
get => m_Poison;
|
|
set{ m_Poison = value; InvalidateProperties(); }
|
|
}
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public int PoisonCharges
|
|
{
|
|
get => m_PoisonCharges;
|
|
set { m_PoisonCharges = value; InvalidateProperties(); }
|
|
}
|
|
|
|
public bool ShowUsesRemaining{ get => true;
|
|
set{} }
|
|
|
|
[Constructible]
|
|
public LeatherNinjaBelt() : base( 0x2790 )
|
|
|
|
{
|
|
Weight = 1.0;
|
|
Layer = Layer.Waist;
|
|
}
|
|
|
|
public LeatherNinjaBelt( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public void AttackAnimation(Mobile from, Mobile to)
|
|
{
|
|
if (from.Body.IsHuman)
|
|
{
|
|
from.Animate(from.Mounted ? 26 : 9, 7, 1, true, false, 0);
|
|
}
|
|
|
|
from.PlaySound(0x23A);
|
|
from.MovingEffect(to, 0x27AC, 1, 0, false, false);
|
|
}
|
|
|
|
public override void GetProperties( ObjectPropertyList list )
|
|
{
|
|
base.GetProperties( list );
|
|
|
|
list.Add( 1060584, m_UsesRemaining.ToString() ); // uses remaining: ~1_val~
|
|
|
|
if ( m_Poison != null && m_PoisonCharges > 0 )
|
|
list.Add( 1062412 + m_Poison.Level, m_PoisonCharges.ToString() );
|
|
}
|
|
|
|
public override bool OnEquip( Mobile from )
|
|
{
|
|
if (base.OnEquip(from))
|
|
{
|
|
from.SendLocalizedMessage(1070785); // Double click this item each time you wish to throw a shuriken.
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public override void OnDoubleClick(Mobile from)
|
|
{
|
|
NinjaWeapon.AttemptShoot((PlayerMobile)from, this);
|
|
}
|
|
|
|
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
|
|
{
|
|
base.GetContextMenuEntries( from, list );
|
|
|
|
if ( IsChildOf( from ) )
|
|
{
|
|
list.Add(new NinjaWeapon.LoadEntry(this, 6222));
|
|
list.Add(new NinjaWeapon.UnloadEntry(this, 6223));
|
|
}
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 );
|
|
|
|
writer.Write( (int) m_UsesRemaining );
|
|
|
|
Poison.Serialize( m_Poison, writer );
|
|
writer.Write( (int) m_PoisonCharges );
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
|
|
switch ( version )
|
|
{
|
|
case 0:
|
|
{
|
|
m_UsesRemaining = reader.ReadInt();
|
|
|
|
m_Poison = Poison.Deserialize( reader );
|
|
m_PoisonCharges = reader.ReadInt();
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|