ModernUO/Scripts/Items/Special/Broken Furniture Collection/BrokenArmoire.cs
2018-09-14 08:41:38 -07:00

89 lines
1.8 KiB
C#

namespace Server.Items
{
[Flippable( 0xC12, 0xC13 )]
public class BrokenArmoireComponent : AddonComponent
{
public override int LabelNumber => 1076262; // Broken Armoire
public BrokenArmoireComponent() : base( 0xC12 )
{
}
public BrokenArmoireComponent( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
public class BrokenArmoireAddon : BaseAddon
{
public override BaseAddonDeed Deed => new BrokenArmoireDeed();
[Constructible]
public BrokenArmoireAddon()
{
AddComponent( new BrokenArmoireComponent(), 0, 0, 0 );
}
public BrokenArmoireAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
public class BrokenArmoireDeed : BaseAddonDeed
{
public override BaseAddon Addon => new BrokenArmoireAddon();
public override int LabelNumber => 1076262; // Broken Armoire
[Constructible]
public BrokenArmoireDeed()
{
LootType = LootType.Blessed;
}
public BrokenArmoireDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}