ModernUO/Scripts/Items/Special/Broken Furniture Collection/BrokenBookcase.cs
2018-09-14 08:41:38 -07:00

89 lines
1.9 KiB
C#

namespace Server.Items
{
[Flippable( 0xC14, 0xC15 )]
public class BrokenBookcaseComponent : AddonComponent
{
public override int LabelNumber => 1076258; // Broken Bookcase
public BrokenBookcaseComponent() : base( 0xC14 )
{
}
public BrokenBookcaseComponent( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
public class BrokenBookcaseAddon : BaseAddon
{
public override BaseAddonDeed Deed => new BrokenBookcaseDeed();
[Constructible]
public BrokenBookcaseAddon()
{
AddComponent( new BrokenBookcaseComponent(), 0, 0, 0 );
}
public BrokenBookcaseAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
public class BrokenBookcaseDeed : BaseAddonDeed
{
public override BaseAddon Addon => new BrokenBookcaseAddon();
public override int LabelNumber => 1076258; // Broken Bookcase
[Constructible]
public BrokenBookcaseDeed()
{
LootType = LootType.Blessed;
}
public BrokenBookcaseDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}