ModernUO/Scripts/Items/Special/Broken Furniture Collection/StandingBrokenChair.cs
2018-09-14 08:41:38 -07:00

89 lines
1.9 KiB
C#

namespace Server.Items
{
[Flippable( 0xC1B, 0xC1C, 0xC1E, 0xC1D )]
public class StandingBrokenChairComponent : AddonComponent
{
public override int LabelNumber => 1076259; // Standing Broken Chair
public StandingBrokenChairComponent() : base( 0xC1B )
{
}
public StandingBrokenChairComponent( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
public class StandingBrokenChairAddon : BaseAddon
{
public override BaseAddonDeed Deed => new StandingBrokenChairDeed();
[Constructible]
public StandingBrokenChairAddon()
{
AddComponent( new StandingBrokenChairComponent(), 0, 0, 0 );
}
public StandingBrokenChairAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
public class StandingBrokenChairDeed : BaseAddonDeed
{
public override BaseAddon Addon => new StandingBrokenChairAddon();
public override int LabelNumber => 1076259; // Standing Broken Chair
[Constructible]
public StandingBrokenChairDeed()
{
LootType = LootType.Blessed;
}
public StandingBrokenChairDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}