184 lines
4.6 KiB
C#
184 lines
4.6 KiB
C#
using Server.Targeting;
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using Server.Network;
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namespace Server.Items
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{
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public class PowderOfTemperament : Item, IUsesRemaining
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{
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private int m_UsesRemaining;
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[CommandProperty( AccessLevel.GameMaster )]
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public int UsesRemaining
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{
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get => m_UsesRemaining;
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set { m_UsesRemaining = value; InvalidateProperties(); }
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}
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public bool ShowUsesRemaining{ get => true;
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set{} }
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public override int LabelNumber => 1049082; // powder of fortifying
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[Constructible]
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public PowderOfTemperament() : this( 10 )
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{
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}
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[Constructible]
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public PowderOfTemperament( int charges ) : base( 4102 )
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{
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Weight = 1.0;
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Hue = 2419;
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UsesRemaining = charges;
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}
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public PowderOfTemperament( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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writer.Write( (int) m_UsesRemaining );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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switch ( version )
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{
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case 0:
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{
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m_UsesRemaining = reader.ReadInt();
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break;
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}
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}
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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list.Add( 1060584, m_UsesRemaining.ToString() ); // uses remaining: ~1_val~
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}
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public virtual void DisplayDurabilityTo( Mobile m )
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{
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LabelToAffix( m, 1017323, AffixType.Append, ": " + m_UsesRemaining.ToString() ); // Durability
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}
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public override void OnSingleClick( Mobile from )
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{
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DisplayDurabilityTo( from );
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base.OnSingleClick( from );
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( IsChildOf( from.Backpack ) )
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from.Target = new InternalTarget( this );
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else
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
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}
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private class InternalTarget : Target
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{
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private PowderOfTemperament m_Powder;
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public InternalTarget( PowderOfTemperament powder ) : base( 2, false, TargetFlags.None )
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{
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m_Powder = powder;
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}
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protected override void OnTarget( Mobile from, object targeted )
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{
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if ( m_Powder.Deleted || m_Powder.UsesRemaining <= 0 )
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{
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from.SendLocalizedMessage( 1049086 ); // You have used up your powder of temperament.
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return;
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}
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if ( targeted is Item item && item is IDurability wearable )
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{
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if ( !wearable.CanFortify )
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{
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from.SendLocalizedMessage( 1049083 ); // You cannot use the powder on that item.
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return;
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}
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if ( ( item.IsChildOf( from.Backpack ) || ( Core.ML && item.Parent == from ) ) && m_Powder.IsChildOf( from.Backpack ) )
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{
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int origMaxHP = wearable.MaxHitPoints;
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int origCurHP = wearable.HitPoints;
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if ( origMaxHP > 0 )
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{
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int initMaxHP = Core.AOS ? 255 : wearable.InitMaxHits;
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wearable.UnscaleDurability();
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if ( wearable.MaxHitPoints < initMaxHP )
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{
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int bonus = initMaxHP - wearable.MaxHitPoints;
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if ( bonus > 10 )
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bonus = 10;
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wearable.MaxHitPoints += bonus;
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wearable.HitPoints += bonus;
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wearable.ScaleDurability();
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if ( wearable.MaxHitPoints > 255 ) wearable.MaxHitPoints = 255;
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if ( wearable.HitPoints > 255 ) wearable.HitPoints = 255;
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if ( wearable.MaxHitPoints > origMaxHP )
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{
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from.SendLocalizedMessage( 1049084 ); // You successfully use the powder on the item.
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from.PlaySound( 0x247 );
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--m_Powder.UsesRemaining;
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if ( m_Powder.UsesRemaining <= 0 )
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{
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from.SendLocalizedMessage( 1049086 ); // You have used up your powder of fortifying.
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m_Powder.Delete();
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}
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}
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else
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{
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wearable.MaxHitPoints = origMaxHP;
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wearable.HitPoints = origCurHP;
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from.SendLocalizedMessage( 1049085 ); // The item cannot be improved any further.
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}
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}
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else
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{
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from.SendLocalizedMessage( 1049085 ); // The item cannot be improved any further.
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wearable.ScaleDurability();
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}
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}
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else
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{
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from.SendLocalizedMessage( 1049083 ); // You cannot use the powder on that item.
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}
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}
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else
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{
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
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}
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}
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else
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{
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from.SendLocalizedMessage( 1049083 ); // You cannot use the powder on that item.
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}
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}
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}
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}
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}
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