ModernUO/Scripts/Items/Special/Bulk Order Rewards/Blacksmithy/PowderOfTemperament.cs
2018-09-14 08:46:14 -07:00

184 lines
4.6 KiB
C#

using Server.Targeting;
using Server.Network;
namespace Server.Items
{
public class PowderOfTemperament : Item, IUsesRemaining
{
private int m_UsesRemaining;
[CommandProperty( AccessLevel.GameMaster )]
public int UsesRemaining
{
get => m_UsesRemaining;
set { m_UsesRemaining = value; InvalidateProperties(); }
}
public bool ShowUsesRemaining{ get => true;
set{} }
public override int LabelNumber => 1049082; // powder of fortifying
[Constructible]
public PowderOfTemperament() : this( 10 )
{
}
[Constructible]
public PowderOfTemperament( int charges ) : base( 4102 )
{
Weight = 1.0;
Hue = 2419;
UsesRemaining = charges;
}
public PowderOfTemperament( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
writer.Write( (int) m_UsesRemaining );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
m_UsesRemaining = reader.ReadInt();
break;
}
}
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
list.Add( 1060584, m_UsesRemaining.ToString() ); // uses remaining: ~1_val~
}
public virtual void DisplayDurabilityTo( Mobile m )
{
LabelToAffix( m, 1017323, AffixType.Append, ": " + m_UsesRemaining.ToString() ); // Durability
}
public override void OnSingleClick( Mobile from )
{
DisplayDurabilityTo( from );
base.OnSingleClick( from );
}
public override void OnDoubleClick( Mobile from )
{
if ( IsChildOf( from.Backpack ) )
from.Target = new InternalTarget( this );
else
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
private class InternalTarget : Target
{
private PowderOfTemperament m_Powder;
public InternalTarget( PowderOfTemperament powder ) : base( 2, false, TargetFlags.None )
{
m_Powder = powder;
}
protected override void OnTarget( Mobile from, object targeted )
{
if ( m_Powder.Deleted || m_Powder.UsesRemaining <= 0 )
{
from.SendLocalizedMessage( 1049086 ); // You have used up your powder of temperament.
return;
}
if ( targeted is Item item && item is IDurability wearable )
{
if ( !wearable.CanFortify )
{
from.SendLocalizedMessage( 1049083 ); // You cannot use the powder on that item.
return;
}
if ( ( item.IsChildOf( from.Backpack ) || ( Core.ML && item.Parent == from ) ) && m_Powder.IsChildOf( from.Backpack ) )
{
int origMaxHP = wearable.MaxHitPoints;
int origCurHP = wearable.HitPoints;
if ( origMaxHP > 0 )
{
int initMaxHP = Core.AOS ? 255 : wearable.InitMaxHits;
wearable.UnscaleDurability();
if ( wearable.MaxHitPoints < initMaxHP )
{
int bonus = initMaxHP - wearable.MaxHitPoints;
if ( bonus > 10 )
bonus = 10;
wearable.MaxHitPoints += bonus;
wearable.HitPoints += bonus;
wearable.ScaleDurability();
if ( wearable.MaxHitPoints > 255 ) wearable.MaxHitPoints = 255;
if ( wearable.HitPoints > 255 ) wearable.HitPoints = 255;
if ( wearable.MaxHitPoints > origMaxHP )
{
from.SendLocalizedMessage( 1049084 ); // You successfully use the powder on the item.
from.PlaySound( 0x247 );
--m_Powder.UsesRemaining;
if ( m_Powder.UsesRemaining <= 0 )
{
from.SendLocalizedMessage( 1049086 ); // You have used up your powder of fortifying.
m_Powder.Delete();
}
}
else
{
wearable.MaxHitPoints = origMaxHP;
wearable.HitPoints = origCurHP;
from.SendLocalizedMessage( 1049085 ); // The item cannot be improved any further.
}
}
else
{
from.SendLocalizedMessage( 1049085 ); // The item cannot be improved any further.
wearable.ScaleDurability();
}
}
else
{
from.SendLocalizedMessage( 1049083 ); // You cannot use the powder on that item.
}
}
else
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
}
else
{
from.SendLocalizedMessage( 1049083 ); // You cannot use the powder on that item.
}
}
}
}
}