ModernUO/Scripts/Items/Special/Evil Home Decor Collection/BedOfNails.cs
2018-09-14 13:00:41 -07:00

193 lines
4.3 KiB
C#

using System;
namespace Server.Items
{
public class BedOfNailsComponent : AddonComponent
{
public override int LabelNumber => 1074801; // Bed of Nails
public BedOfNailsComponent( int itemID )
: base( itemID )
{
}
public BedOfNailsComponent( Serial serial )
: base( serial )
{
}
public override bool OnMoveOver( Mobile m )
{
bool allow = base.OnMoveOver( m );
if ( allow && Addon is BedOfNailsAddon addon )
addon.OnMoveOver( m );
return allow;
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
[FlippableAddon( Direction.South, Direction.East )]
public class BedOfNailsAddon : BaseAddon
{
public override BaseAddonDeed Deed => new BedOfNailsDeed();
private InternalTimer m_Timer;
[Constructible]
public BedOfNailsAddon()
{
Direction = Direction.South;
AddComponent( new BedOfNailsComponent( 0x2A81 ), 0, 0, 0 );
AddComponent( new BedOfNailsComponent( 0x2A82 ), 0, -1, 0 );
}
public BedOfNailsAddon( Serial serial )
: base( serial )
{
}
public override bool OnMoveOver( Mobile m )
{
if ( m.Alive && ( m.AccessLevel == AccessLevel.Player || !m.Hidden ) )
{
if ( m.Player )
{
if ( m.Female )
Effects.PlaySound( Location, Map, Utility.RandomMinMax( 0x53B, 0x53D ) );
else
Effects.PlaySound( Location, Map, Utility.RandomMinMax( 0x53E, 0x540 ) );
}
if ( m_Timer == null || !m_Timer.Running )
( m_Timer = new InternalTimer( m ) ).Start();
}
return true;
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
public virtual void Flip( Mobile from, Direction direction )
{
switch( direction )
{
case Direction.East:
AddComponent( new BedOfNailsComponent( 0x2A89 ), 0, 0, 0 );
AddComponent( new BedOfNailsComponent( 0x2A8A ), -1, 0, 0 );
break;
case Direction.South:
AddComponent( new BedOfNailsComponent( 0x2A81 ), 0, 0, 0 );
AddComponent( new BedOfNailsComponent( 0x2A82 ), 0, -1, 0 );
break;
}
}
private class InternalTimer : Timer
{
private Mobile m_Mobile;
private Point3D m_Location;
public InternalTimer( Mobile m )
: base( TimeSpan.Zero, TimeSpan.FromSeconds( 1 ), 5 )
{
m_Mobile = m;
m_Location = Point3D.Zero;
}
protected override void OnTick()
{
if ( m_Mobile?.Map == null || m_Mobile.Deleted || !m_Mobile.Alive || m_Mobile.Map == Map.Internal )
{
Stop();
}
else
{
if ( m_Location != m_Mobile.Location )
{
int amount = Utility.RandomMinMax( 0, 7 );
for( int i = 0; i < amount; i++ )
{
int x = m_Mobile.X + Utility.RandomMinMax( -1, 1 );
int y = m_Mobile.Y + Utility.RandomMinMax( -1, 1 );
int z = m_Mobile.Z;
if ( !m_Mobile.Map.CanFit( x, y, z, 1, false, false, true ) )
{
z = m_Mobile.Map.GetAverageZ( x, y );
if ( !m_Mobile.Map.CanFit( x, y, z, 1, false, false, true ) )
{
continue;
}
}
Blood blood = new Blood( Utility.RandomMinMax( 0x122C, 0x122F ) );
blood.MoveToWorld( new Point3D( x, y, z ), m_Mobile.Map );
}
m_Location = m_Mobile.Location;
}
}
}
}
}
public class BedOfNailsDeed : BaseAddonDeed
{
public override BaseAddon Addon => new BedOfNailsAddon();
public override int LabelNumber => 1074801; // Bed of Nails
[Constructible]
public BedOfNailsDeed()
{
LootType = LootType.Blessed;
}
public BedOfNailsDeed( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}