ModernUO/Scripts/Items/Special/Gifts/HolySword.cs
2018-09-14 08:41:38 -07:00

42 lines
884 B
C#

namespace Server.Items
{
public class HolySword : Longsword
{
public override int LabelNumber => 1062921; // The Holy Sword
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public HolySword()
{
Hue = 0x482;
LootType = LootType.Blessed;
Slayer = SlayerName.Silver;
Attributes.WeaponDamage = 40;
WeaponAttributes.SelfRepair = 10;
WeaponAttributes.LowerStatReq = 100;
WeaponAttributes.UseBestSkill = 1;
}
public HolySword( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( (int) 0 ); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}