ModernUO/Scripts/Items/Special/Holiday/Stockings.cs
2018-09-14 08:41:38 -07:00

61 lines
1.3 KiB
C#

namespace Server.Items
{
[Furniture]
[FlippableAttribute( 0x2bd9, 0x2bda )]
public class GreenStocking : BaseContainer
{
public override int DefaultGumpID => 0x103;
public override int DefaultDropSound => 0x42;
[Constructible]
public GreenStocking() : base ( Utility.Random( 0x2BD9, 2 ) )
{
}
public GreenStocking( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
[FlippableAttribute( 0x2bdb, 0x2bdc )]
public class RedStocking : BaseContainer
{
public override int DefaultGumpID => 0x103;
public override int DefaultDropSound => 0x42;
[Constructible]
public RedStocking() : base ( Utility.Random( 0x2BDB, 2 ) )
{
}
public RedStocking( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}