ModernUO/Scripts/Items/Special/Holiday/Wreath.cs
2018-09-14 12:56:58 -07:00

321 lines
7.3 KiB
C#

using System;
using Server.Gumps;
using Server.Multis;
using Server.Network;
using Server.Targeting;
namespace Server.Items
{
public class WreathAddon : Item, IDyable, IAddon
{
[Constructible]
public WreathAddon() : this( Utility.RandomDyedHue() )
{
}
[Constructible]
public WreathAddon( int hue ) : base( 0x232C )
{
Hue = hue;
Movable = false;
}
public WreathAddon( Serial serial ) : base( serial )
{
}
public bool CouldFit( IPoint3D p, Map map )
{
if ( !map.CanFit( p.X, p.Y, p.Z, ItemData.Height ) )
return false;
if ( ItemID == 0x232C )
return BaseAddon.IsWall( p.X, p.Y - 1, p.Z, map ); // North wall
else
return BaseAddon.IsWall( p.X - 1, p.Y, p.Z, map ); // West wall
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( FixMovingCrate ) );
}
private void FixMovingCrate()
{
if ( Deleted )
return;
if ( Movable || IsLockedDown )
{
Item deed = Deed;
if ( Parent is Item item )
{
item.AddItem( deed );
deed.Location = Location;
}
else
{
deed.MoveToWorld( Location, Map );
}
Delete();
}
}
public Item Deed => new WreathDeed( Hue );
public override void OnDoubleClick( Mobile from )
{
BaseHouse house = BaseHouse.FindHouseAt( this );
if ( house != null && house.IsCoOwner( from ) )
{
if ( from.InRange( GetWorldLocation(), 3 ) )
{
from.CloseGump( typeof( WreathAddonGump ) );
from.SendGump( new WreathAddonGump( from, this ) );
}
else
{
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
}
}
}
public virtual bool Dye( Mobile from, DyeTub sender )
{
if ( Deleted )
return false;
BaseHouse house = BaseHouse.FindHouseAt( this );
if ( house != null && house.IsCoOwner( from ) )
{
if ( from.InRange( GetWorldLocation(), 1 ) )
{
Hue = sender.DyedHue;
return true;
}
else
{
from.SendLocalizedMessage( 500295 ); // You are too far away to do that.
return false;
}
}
else
{
return false;
}
}
private class WreathAddonGump : Gump
{
private Mobile m_From;
private WreathAddon m_Addon;
public WreathAddonGump( Mobile from, WreathAddon addon ) : base( 150, 50 )
{
m_From = from;
m_Addon = addon;
AddPage( 0 );
AddBackground( 0, 0, 220, 170, 0x13BE );
AddBackground( 10, 10, 200, 150, 0xBB8 );
AddHtmlLocalized( 20, 30, 180, 60, 1062839, false, false ); // Do you wish to re-deed this decoration?
AddHtmlLocalized( 55, 100, 160, 25, 1011011, false, false ); // CONTINUE
AddButton( 20, 100, 0xFA5, 0xFA7, 1, GumpButtonType.Reply, 0 );
AddHtmlLocalized( 55, 125, 160, 25, 1011012, false, false ); // CANCEL
AddButton( 20, 125, 0xFA5, 0xFA7, 0, GumpButtonType.Reply, 0 );
}
public override void OnResponse( NetState sender, RelayInfo info )
{
if ( m_Addon.Deleted )
return;
if ( info.ButtonID == 1 )
{
if ( m_From.InRange( m_Addon.GetWorldLocation(), 3 ) )
{
m_From.AddToBackpack( m_Addon.Deed );
m_Addon.Delete();
}
else
{
m_From.SendLocalizedMessage( 500295 ); // You are too far away to do that.
}
}
}
}
}
[Flippable( 0x14F0, 0x14EF )]
public class WreathDeed : Item
{
public override int LabelNumber => 1062837; // holiday wreath deed
[Constructible]
public WreathDeed() : this( Utility.RandomDyedHue() )
{
}
[Constructible]
public WreathDeed( int hue ) : base( 0x14F0 )
{
Weight = 1.0;
Hue = hue;
LootType = LootType.Blessed;
}
public WreathDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public override void OnDoubleClick( Mobile from )
{
if ( IsChildOf( from.Backpack ) )
{
BaseHouse house = BaseHouse.FindHouseAt( from );
if ( house != null && house.IsCoOwner( from ) )
{
from.SendLocalizedMessage( 1062838 ); // Where would you like to place this decoration?
from.BeginTarget( -1, true, TargetFlags.None, new TargetStateCallback( Placement_OnTarget ), null );
}
else
{
from.SendLocalizedMessage( 502092 ); // You must be in your house to do this.
}
}
else
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
}
public void Placement_OnTarget( Mobile from, object targeted, object state )
{
if ( !(targeted is IPoint3D p) )
return;
Point3D loc = new Point3D( p );
BaseHouse house = BaseHouse.FindHouseAt( loc, from.Map, 16 );
if ( house != null && house.IsCoOwner( from ) )
{
bool northWall = BaseAddon.IsWall( loc.X, loc.Y - 1, loc.Z, from.Map );
bool westWall = BaseAddon.IsWall( loc.X - 1, loc.Y, loc.Z, from.Map );
if ( northWall && westWall )
from.SendGump( new WreathDeedGump( from, loc, this ) );
else
PlaceAddon( from, loc, northWall, westWall );
}
else
{
from.SendLocalizedMessage( 1042036 ); // That location is not in your house.
}
}
private void PlaceAddon( Mobile from, Point3D loc, bool northWall, bool westWall )
{
if ( Deleted )
return;
BaseHouse house = BaseHouse.FindHouseAt( loc, from.Map, 16 );
if ( house == null || !house.IsCoOwner( from ) )
{
from.SendLocalizedMessage( 1042036 ); // That location is not in your house.
return;
}
int itemID = 0;
if ( northWall )
itemID = 0x232C;
else if ( westWall )
itemID = 0x232D;
else
from.SendLocalizedMessage( 1062840 ); // The decoration must be placed next to a wall.
if ( itemID > 0 )
{
Item addon = new WreathAddon( Hue );
addon.ItemID = itemID;
addon.MoveToWorld( loc, from.Map );
house.Addons.Add( addon );
Delete();
}
}
private class WreathDeedGump : Gump
{
private Mobile m_From;
private Point3D m_Loc;
private WreathDeed m_Deed;
public WreathDeedGump( Mobile from, Point3D loc, WreathDeed deed ) : base( 150, 50 )
{
m_From = from;
m_Loc = loc;
m_Deed = deed;
AddBackground( 0, 0, 300, 150, 0xA28 );
AddPage( 0 );
AddItem( 90, 30, 0x232D );
AddItem( 180, 30, 0x232C );
AddButton( 50, 35, 0x868, 0x869, 1, GumpButtonType.Reply, 0 );
AddButton( 145, 35, 0x868, 0x869, 2, GumpButtonType.Reply, 0 );
}
public override void OnResponse( NetState sender, RelayInfo info )
{
if ( m_Deed.Deleted )
return;
switch( info.ButtonID )
{
case 1:
m_Deed.PlaceAddon( m_From, m_Loc, false, true );
break;
case 2:
m_Deed.PlaceAddon( m_From, m_Loc, true, false );
break;
}
}
}
}
}