321 lines
7.3 KiB
C#
321 lines
7.3 KiB
C#
using System;
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using Server.Gumps;
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using Server.Multis;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Items
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{
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public class WreathAddon : Item, IDyable, IAddon
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{
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[Constructible]
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public WreathAddon() : this( Utility.RandomDyedHue() )
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{
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}
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[Constructible]
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public WreathAddon( int hue ) : base( 0x232C )
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{
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Hue = hue;
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Movable = false;
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}
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public WreathAddon( Serial serial ) : base( serial )
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{
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}
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public bool CouldFit( IPoint3D p, Map map )
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{
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if ( !map.CanFit( p.X, p.Y, p.Z, ItemData.Height ) )
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return false;
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if ( ItemID == 0x232C )
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return BaseAddon.IsWall( p.X, p.Y - 1, p.Z, map ); // North wall
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else
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return BaseAddon.IsWall( p.X - 1, p.Y, p.Z, map ); // West wall
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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Timer.DelayCall( TimeSpan.Zero, new TimerCallback( FixMovingCrate ) );
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}
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private void FixMovingCrate()
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{
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if ( Deleted )
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return;
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if ( Movable || IsLockedDown )
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{
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Item deed = Deed;
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if ( Parent is Item item )
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{
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item.AddItem( deed );
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deed.Location = Location;
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}
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else
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{
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deed.MoveToWorld( Location, Map );
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}
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Delete();
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}
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}
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public Item Deed => new WreathDeed( Hue );
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public override void OnDoubleClick( Mobile from )
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{
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BaseHouse house = BaseHouse.FindHouseAt( this );
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if ( house != null && house.IsCoOwner( from ) )
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{
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if ( from.InRange( GetWorldLocation(), 3 ) )
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{
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from.CloseGump( typeof( WreathAddonGump ) );
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from.SendGump( new WreathAddonGump( from, this ) );
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}
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else
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{
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from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
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}
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}
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}
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public virtual bool Dye( Mobile from, DyeTub sender )
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{
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if ( Deleted )
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return false;
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BaseHouse house = BaseHouse.FindHouseAt( this );
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if ( house != null && house.IsCoOwner( from ) )
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{
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if ( from.InRange( GetWorldLocation(), 1 ) )
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{
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Hue = sender.DyedHue;
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return true;
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}
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else
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{
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from.SendLocalizedMessage( 500295 ); // You are too far away to do that.
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return false;
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}
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}
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else
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{
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return false;
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}
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}
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private class WreathAddonGump : Gump
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{
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private Mobile m_From;
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private WreathAddon m_Addon;
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public WreathAddonGump( Mobile from, WreathAddon addon ) : base( 150, 50 )
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{
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m_From = from;
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m_Addon = addon;
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AddPage( 0 );
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AddBackground( 0, 0, 220, 170, 0x13BE );
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AddBackground( 10, 10, 200, 150, 0xBB8 );
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AddHtmlLocalized( 20, 30, 180, 60, 1062839, false, false ); // Do you wish to re-deed this decoration?
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AddHtmlLocalized( 55, 100, 160, 25, 1011011, false, false ); // CONTINUE
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AddButton( 20, 100, 0xFA5, 0xFA7, 1, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 55, 125, 160, 25, 1011012, false, false ); // CANCEL
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AddButton( 20, 125, 0xFA5, 0xFA7, 0, GumpButtonType.Reply, 0 );
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}
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public override void OnResponse( NetState sender, RelayInfo info )
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{
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if ( m_Addon.Deleted )
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return;
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if ( info.ButtonID == 1 )
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{
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if ( m_From.InRange( m_Addon.GetWorldLocation(), 3 ) )
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{
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m_From.AddToBackpack( m_Addon.Deed );
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m_Addon.Delete();
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}
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else
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{
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m_From.SendLocalizedMessage( 500295 ); // You are too far away to do that.
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}
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}
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}
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}
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}
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[Flippable( 0x14F0, 0x14EF )]
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public class WreathDeed : Item
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{
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public override int LabelNumber => 1062837; // holiday wreath deed
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[Constructible]
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public WreathDeed() : this( Utility.RandomDyedHue() )
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{
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}
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[Constructible]
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public WreathDeed( int hue ) : base( 0x14F0 )
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{
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Weight = 1.0;
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Hue = hue;
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LootType = LootType.Blessed;
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}
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public WreathDeed( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( IsChildOf( from.Backpack ) )
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{
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BaseHouse house = BaseHouse.FindHouseAt( from );
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if ( house != null && house.IsCoOwner( from ) )
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{
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from.SendLocalizedMessage( 1062838 ); // Where would you like to place this decoration?
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from.BeginTarget( -1, true, TargetFlags.None, new TargetStateCallback( Placement_OnTarget ), null );
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}
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else
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{
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from.SendLocalizedMessage( 502092 ); // You must be in your house to do this.
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}
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}
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else
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{
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
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}
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}
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public void Placement_OnTarget( Mobile from, object targeted, object state )
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{
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if ( !(targeted is IPoint3D p) )
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return;
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Point3D loc = new Point3D( p );
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BaseHouse house = BaseHouse.FindHouseAt( loc, from.Map, 16 );
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if ( house != null && house.IsCoOwner( from ) )
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{
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bool northWall = BaseAddon.IsWall( loc.X, loc.Y - 1, loc.Z, from.Map );
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bool westWall = BaseAddon.IsWall( loc.X - 1, loc.Y, loc.Z, from.Map );
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if ( northWall && westWall )
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from.SendGump( new WreathDeedGump( from, loc, this ) );
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else
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PlaceAddon( from, loc, northWall, westWall );
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}
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else
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{
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from.SendLocalizedMessage( 1042036 ); // That location is not in your house.
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}
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}
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private void PlaceAddon( Mobile from, Point3D loc, bool northWall, bool westWall )
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{
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if ( Deleted )
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return;
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BaseHouse house = BaseHouse.FindHouseAt( loc, from.Map, 16 );
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if ( house == null || !house.IsCoOwner( from ) )
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{
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from.SendLocalizedMessage( 1042036 ); // That location is not in your house.
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return;
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}
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int itemID = 0;
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if ( northWall )
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itemID = 0x232C;
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else if ( westWall )
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itemID = 0x232D;
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else
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from.SendLocalizedMessage( 1062840 ); // The decoration must be placed next to a wall.
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if ( itemID > 0 )
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{
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Item addon = new WreathAddon( Hue );
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addon.ItemID = itemID;
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addon.MoveToWorld( loc, from.Map );
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house.Addons.Add( addon );
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Delete();
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}
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}
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private class WreathDeedGump : Gump
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{
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private Mobile m_From;
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private Point3D m_Loc;
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private WreathDeed m_Deed;
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public WreathDeedGump( Mobile from, Point3D loc, WreathDeed deed ) : base( 150, 50 )
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{
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m_From = from;
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m_Loc = loc;
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m_Deed = deed;
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AddBackground( 0, 0, 300, 150, 0xA28 );
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AddPage( 0 );
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AddItem( 90, 30, 0x232D );
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AddItem( 180, 30, 0x232C );
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AddButton( 50, 35, 0x868, 0x869, 1, GumpButtonType.Reply, 0 );
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AddButton( 145, 35, 0x868, 0x869, 2, GumpButtonType.Reply, 0 );
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}
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public override void OnResponse( NetState sender, RelayInfo info )
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{
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if ( m_Deed.Deleted )
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return;
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switch( info.ButtonID )
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{
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case 1:
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m_Deed.PlaceAddon( m_From, m_Loc, false, true );
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break;
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case 2:
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m_Deed.PlaceAddon( m_From, m_Loc, true, false );
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break;
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}
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}
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}
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}
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}
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