ModernUO/Scripts/Items/Special/Valentines/2007/RoseInAVase.cs
2018-09-14 08:41:38 -07:00

34 lines
699 B
C#

namespace Server.Items
{
public class RoseInAVase : Item /* TODO: when dye tub changes are implemented, furny dyable this */
{
public override int LabelNumber => 1023760; // A Rose in a Vase 1023760
[Constructible]
public RoseInAVase( )
: base( 0x0EB0 )
{
Hue = 0x20;
LootType = LootType.Blessed;
}
public RoseInAVase( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int)0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}