ModernUO/Scripts/Items/Special/Veteran Rewards/CommodityDeedBox.cs
2018-09-14 08:46:14 -07:00

67 lines
1.4 KiB
C#

using Server.Engines.VeteranRewards;
namespace Server.Items
{
[Furniture]
public class CommodityDeedBox : BaseContainer, IRewardItem
{
public override int LabelNumber => 1080523; // Commodity Deed Box
public override int DefaultGumpID => 0x43;
private bool m_IsRewardItem;
[CommandProperty( AccessLevel.GameMaster )]
public bool IsRewardItem
{
get => m_IsRewardItem;
set{ m_IsRewardItem = value; InvalidateProperties(); }
}
[Constructible]
public CommodityDeedBox() : base( 0x9AA )
{
Hue = 0x47;
Weight = 4.0;
}
public CommodityDeedBox( Serial serial ) : base( serial )
{
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( m_IsRewardItem )
list.Add( 1076217 ); // 1st Year Veteran Reward
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.Write( (bool) m_IsRewardItem );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}
public static CommodityDeedBox Find( Item deed )
{
Item parent = deed;
while ( parent != null && !( parent is CommodityDeedBox ) )
parent = parent.Parent as Item;
return parent as CommodityDeedBox;
}
}
}