ModernUO/Scripts/Items/Special/Veteran Rewards/StoneAnkh.cs
2018-09-14 08:46:14 -07:00

267 lines
6 KiB
C#

using Server.Multis;
using Server.Gumps;
using Server.Network;
using Server.Engines.VeteranRewards;
namespace Server.Items
{
public class StoneAnkhComponent : AddonComponent
{
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public StoneAnkhComponent( int itemID ) : base( itemID )
{
Weight = 1.0;
}
public StoneAnkhComponent( Serial serial ) : base( serial )
{
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( Addon is StoneAnkh ankh && ankh.IsRewardItem )
list.Add( 1076221 ); // 5th Year Veteran Reward
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
public class StoneAnkh : BaseAddon, IRewardItem
{
public override BaseAddonDeed Deed
{
get
{
StoneAnkhDeed deed = new StoneAnkhDeed();
deed.IsRewardItem = m_IsRewardItem;
return deed;
}
}
private bool m_IsRewardItem;
[CommandProperty( AccessLevel.GameMaster )]
public bool IsRewardItem
{
get => m_IsRewardItem;
set{ m_IsRewardItem = value; InvalidateProperties(); }
}
[Constructible]
public StoneAnkh() : this( true )
{
}
[Constructible]
public StoneAnkh( bool east )
{
if ( east )
{
AddComponent( new StoneAnkhComponent( 0x2 ), 0, 0, 0 );
AddComponent( new StoneAnkhComponent( 0x3 ), 0, -1, 0 );
}
else
{
AddComponent( new StoneAnkhComponent( 0x5 ), 0, 0, 0 );
AddComponent( new StoneAnkhComponent( 0x4 ), -1, 0, 0 );
}
}
public StoneAnkh( Serial serial ) : base( serial )
{
}
public override void OnChop( Mobile from )
{
from.SendLocalizedMessage( 500489 ); // You can't use an axe on that.
return;
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( Core.ML && m_IsRewardItem )
list.Add( 1076221 ); // 5th Year Veteran Reward
}
public override void OnComponentUsed( AddonComponent c, Mobile from )
{
if ( from.InRange( Location, 2 ) )
{
BaseHouse house = BaseHouse.FindHouseAt( this );
if ( house != null && house.IsOwner( from ) )
{
from.CloseGump( typeof( RewardDemolitionGump ) );
from.SendGump( new RewardDemolitionGump( this, 1049783 ) ); // Do you wish to re-deed this decoration?
}
else
from.SendLocalizedMessage( 1049784 ); // You can only re-deed this decoration if you are the house owner or originally placed the decoration.
}
else
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.Write( (bool) m_IsRewardItem );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}
}
public class StoneAnkhDeed : BaseAddonDeed, IRewardItem
{
public override int LabelNumber => 1049773; // deed for a stone ankh
private bool m_East;
private bool m_IsRewardItem;
[CommandProperty( AccessLevel.GameMaster )]
public bool IsRewardItem
{
get => m_IsRewardItem;
set{ m_IsRewardItem = value; InvalidateProperties(); }
}
public override BaseAddon Addon
{
get
{
StoneAnkh addon = new StoneAnkh( m_East );
addon.IsRewardItem = m_IsRewardItem;
return addon;
}
}
[Constructible]
public StoneAnkhDeed()
{
LootType = LootType.Blessed;
}
public StoneAnkhDeed( Serial serial ) : base( serial )
{
}
public override void OnDoubleClick( Mobile from )
{
if ( m_IsRewardItem && !RewardSystem.CheckIsUsableBy( from, this, null ) )
return;
if ( IsChildOf( from.Backpack ) )
{
from.CloseGump( typeof( InternalGump ) );
from.SendGump( new InternalGump( this ) );
}
else
from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
}
private void SendTarget( Mobile m )
{
base.OnDoubleClick( m );
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( m_IsRewardItem )
list.Add( 1076221 ); // 5th Year Veteran Reward
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.Write( (bool) m_IsRewardItem );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}
private class InternalGump : Gump
{
private StoneAnkhDeed m_Deed;
private enum Buttons
{
Cancel,
South,
East
}
public InternalGump( StoneAnkhDeed deed ) : base( 150, 50 )
{
m_Deed = deed;
Closable = true;
Disposable = true;
Dragable = true;
Resizable = false;
AddPage( 0 );
AddBackground( 0, 0, 300, 150, 0xA28 );
AddItem( 90, 30, 0x4 );
AddItem( 112, 30, 0x5 );
AddButton( 50, 35, 0x867, 0x869, (int) Buttons.South, GumpButtonType.Reply, 0 ); // South
AddItem( 170, 30, 0x2 );
AddItem( 192, 30, 0x3 );
AddButton( 145, 35, 0x867, 0x869, (int) Buttons.East, GumpButtonType.Reply, 0 ); // East
}
public override void OnResponse( NetState sender, RelayInfo info )
{
if ( m_Deed == null || m_Deed.Deleted )
return;
if ( info.ButtonID != (int) Buttons.Cancel )
{
m_Deed.m_East = ( info.ButtonID == (int) Buttons.East );
m_Deed.SendTarget( sender.Mobile );
}
}
}
}
}