ModernUO/Scripts/Items/Weapons/Artifacts/BladeOfInsanity.cs
2018-09-14 08:41:38 -07:00

42 lines
880 B
C#

namespace Server.Items
{
public class BladeOfInsanity : Katana
{
public override int LabelNumber => 1061088; // Blade of Insanity
public override int ArtifactRarity => 11;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public BladeOfInsanity()
{
Hue = 0x76D;
WeaponAttributes.HitLeechStam = 100;
Attributes.RegenStam = 2;
Attributes.WeaponSpeed = 30;
Attributes.WeaponDamage = 50;
}
public BladeOfInsanity( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Hue == 0x44F )
Hue = 0x76D;
}
}
}