ModernUO/Scripts/Items/Weapons/Artifacts/TitansHammer.cs
2018-09-14 08:41:38 -07:00

39 lines
829 B
C#

namespace Server.Items
{
public class TitansHammer : WarHammer
{
public override int LabelNumber => 1060024; // Titan's Hammer
public override int ArtifactRarity => 10;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public TitansHammer()
{
Hue = 0x482;
WeaponAttributes.HitEnergyArea = 100;
Attributes.BonusStr = 15;
Attributes.AttackChance = 15;
Attributes.WeaponDamage = 50;
}
public TitansHammer( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}