ModernUO/Scripts/Items/Weapons/Artifacts/ZyronicClaw.cs
2018-09-14 08:41:38 -07:00

48 lines
1.1 KiB
C#

namespace Server.Items
{
public class ZyronicClaw : ExecutionersAxe
{
public override int LabelNumber => 1061593; // Zyronic Claw
public override int ArtifactRarity => 10;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public ZyronicClaw()
{
Hue = 0x485;
Slayer = SlayerName.ElementalBan;
WeaponAttributes.HitLeechMana = 50;
Attributes.AttackChance = 30;
Attributes.WeaponDamage = 50;
}
public override void GetDamageTypes( Mobile wielder, out int phys, out int fire, out int cold, out int pois, out int nrgy, out int chaos, out int direct )
{
chaos = direct = 0;
phys = fire = cold = pois = nrgy = 20;
}
public ZyronicClaw( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Slayer == SlayerName.None )
Slayer = SlayerName.ElementalBan;
}
}
}