139 lines
3 KiB
C#
139 lines
3 KiB
C#
using System;
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namespace Server.Mobiles
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{
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public class Cow : BaseCreature
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{
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public override string CorpseName => "a cow corpse";
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private DateTime m_MilkedOn;
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[CommandProperty( AccessLevel.GameMaster )]
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public DateTime MilkedOn
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{
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get => m_MilkedOn;
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set => m_MilkedOn = value;
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}
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private int m_Milk;
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[CommandProperty( AccessLevel.GameMaster )]
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public int Milk
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{
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get => m_Milk;
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set => m_Milk = value;
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}
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public override string DefaultName => "a cow";
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[Constructible]
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public Cow() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
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{
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Body = Utility.RandomList( 0xD8, 0xE7 );
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BaseSoundID = 0x78;
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SetStr( 30 );
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SetDex( 15 );
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SetInt( 5 );
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SetHits( 18 );
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SetMana( 0 );
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SetDamage( 1, 4 );
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SetDamage( 1, 4 );
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SetDamageType( ResistanceType.Physical, 100 );
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SetResistance( ResistanceType.Physical, 5, 15 );
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SetSkill( SkillName.MagicResist, 5.5 );
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SetSkill( SkillName.Tactics, 5.5 );
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SetSkill( SkillName.Wrestling, 5.5 );
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Fame = 300;
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Karma = 0;
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VirtualArmor = 10;
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Tamable = true;
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ControlSlots = 1;
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MinTameSkill = 11.1;
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if ( Core.AOS && Utility.Random( 1000 ) == 0 ) // 0.1% chance to have mad cows
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FightMode = FightMode.Closest;
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}
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public override int Meat => 8;
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public override int Hides => 12;
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public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
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public override void OnDoubleClick( Mobile from )
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{
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base.OnDoubleClick( from );
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int random = Utility.Random( 100 );
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if ( random < 5 )
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Tip();
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else if ( random < 20 )
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PlaySound( 120 );
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else if ( random < 40 )
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PlaySound( 121 );
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}
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public void Tip()
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{
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PlaySound( 121 );
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Animate( 8, 0, 3, true, false, 0 );
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}
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public bool TryMilk( Mobile from )
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{
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if ( !from.InLOS( this ) || !from.InRange( Location, 2 ) )
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from.SendLocalizedMessage( 1080400 ); // You can not milk the cow from this location.
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if ( Controlled && ControlMaster != from )
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from.SendLocalizedMessage( 1071182 ); // The cow nimbly escapes your attempts to milk it.
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if ( m_Milk == 0 && m_MilkedOn + TimeSpan.FromDays( 1 ) > DateTime.UtcNow )
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from.SendLocalizedMessage( 1080198 ); // This cow can not be milked now. Please wait for some time.
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else
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{
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if ( m_Milk == 0 )
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m_Milk = 4;
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m_MilkedOn = DateTime.UtcNow;
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m_Milk--;
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return true;
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}
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return false;
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}
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public Cow( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 );
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writer.Write( (DateTime) m_MilkedOn );
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writer.Write( (int) m_Milk );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( version > 0 )
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{
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m_MilkedOn = reader.ReadDateTime();
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m_Milk = reader.ReadInt();
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}
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}
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}
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}
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