ModernUO/Scripts/Mobiles/Animals/Misc/PackLlama.cs
2018-09-14 08:41:38 -07:00

142 lines
3.1 KiB
C#

using System.Collections.Generic;
using Server.Items;
using Server.ContextMenus;
namespace Server.Mobiles
{
public class PackLlama : BaseCreature
{
public override string CorpseName => "a llama corpse";
public override string DefaultName => "a pack llama";
[Constructible]
public PackLlama() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Body = 292;
BaseSoundID = 0x3F3;
SetStr( 52, 80 );
SetDex( 36, 55 );
SetInt( 16, 30 );
SetHits( 50 );
SetStam( 86, 105 );
SetMana( 0 );
SetDamage( 2, 6 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 25, 35 );
SetResistance( ResistanceType.Fire, 10, 15 );
SetResistance( ResistanceType.Cold, 10, 15 );
SetResistance( ResistanceType.Poison, 10, 15 );
SetResistance( ResistanceType.Energy, 10, 15 );
SetSkill( SkillName.MagicResist, 15.1, 20.0 );
SetSkill( SkillName.Tactics, 19.2, 29.0 );
SetSkill( SkillName.Wrestling, 19.2, 29.0 );
Fame = 0;
Karma = 200;
VirtualArmor = 16;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 11.1;
Container pack = Backpack;
if ( pack != null )
pack.Delete();
pack = new StrongBackpack();
pack.Movable = false;
AddItem( pack );
}
public override int Meat => 1;
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
public PackLlama( Serial serial ) : base( serial )
{
}
#region Pack Animal Methods
public override bool OnBeforeDeath()
{
if ( !base.OnBeforeDeath() )
return false;
PackAnimal.CombineBackpacks( this );
return true;
}
public override DeathMoveResult GetInventoryMoveResultFor( Item item )
{
return DeathMoveResult.MoveToCorpse;
}
public override bool IsSnoop( Mobile from )
{
if ( PackAnimal.CheckAccess( this, from ) )
return false;
return base.IsSnoop( from );
}
public override bool OnDragDrop( Mobile from, Item item )
{
if ( CheckFeed( from, item ) )
return true;
if ( PackAnimal.CheckAccess( this, from ) )
{
AddToBackpack( item );
return true;
}
return base.OnDragDrop( from, item );
}
public override bool CheckNonlocalDrop( Mobile from, Item item, Item target )
{
return PackAnimal.CheckAccess( this, from );
}
public override bool CheckNonlocalLift( Mobile from, Item item )
{
return PackAnimal.CheckAccess( this, from );
}
public override void OnDoubleClick( Mobile from )
{
PackAnimal.TryPackOpen( this, from );
}
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
{
base.GetContextMenuEntries( from, list );
PackAnimal.GetContextMenuEntries( this, from, list );
}
#endregion
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}