ModernUO/Scripts/Mobiles/Monsters/AOS/MoundOfMaggots.cs
2018-09-14 08:41:38 -07:00

63 lines
1.4 KiB
C#

namespace Server.Mobiles
{
public class MoundOfMaggots : BaseCreature
{
public override string CorpseName => "a maggoty corpse";
public override string DefaultName => "a mound of maggots";
[Constructible]
public MoundOfMaggots() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Body = 319;
BaseSoundID = 898;
SetStr( 61, 70 );
SetDex( 61, 70 );
SetInt( 10 );
SetMana( 0 );
SetDamage( 3, 9 );
SetDamageType( ResistanceType.Physical, 50 );
SetDamageType( ResistanceType.Poison, 50 );
SetResistance( ResistanceType.Physical, 90 );
SetResistance( ResistanceType.Poison, 100 );
SetSkill( SkillName.Tactics, 50.0 );
SetSkill( SkillName.Wrestling, 50.1, 60.0 );
Fame = 1000;
Karma = -1000;
VirtualArmor = 24;
}
public override void GenerateLoot()
{
AddLoot( LootPack.Meager );
AddLoot( LootPack.Gems );
}
public override Poison PoisonImmune => Poison.Lethal;
public override int TreasureMapLevel => 1;
public MoundOfMaggots( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}