111 lines
2.4 KiB
C#
111 lines
2.4 KiB
C#
using Server.Items;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
public class AntLion : BaseCreature
|
|
{
|
|
public override string CorpseName => "an ant lion corpse";
|
|
public override string DefaultName => "an ant lion";
|
|
|
|
[Constructible]
|
|
public AntLion() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
|
{
|
|
Body = 787;
|
|
BaseSoundID = 1006;
|
|
|
|
SetStr( 296, 320 );
|
|
SetDex( 81, 105 );
|
|
SetInt( 36, 60 );
|
|
|
|
SetHits( 151, 162 );
|
|
|
|
SetDamage( 7, 21 );
|
|
|
|
SetDamageType( ResistanceType.Physical, 70 );
|
|
SetDamageType( ResistanceType.Poison, 30 );
|
|
|
|
SetResistance( ResistanceType.Physical, 45, 60 );
|
|
SetResistance( ResistanceType.Fire, 25, 35 );
|
|
SetResistance( ResistanceType.Cold, 30, 40 );
|
|
SetResistance( ResistanceType.Poison, 40, 50 );
|
|
SetResistance( ResistanceType.Energy, 30, 35 );
|
|
|
|
SetSkill( SkillName.MagicResist, 70.0 );
|
|
SetSkill( SkillName.Tactics, 90.0 );
|
|
SetSkill( SkillName.Wrestling, 90.0 );
|
|
|
|
Fame = 4500;
|
|
Karma = -4500;
|
|
|
|
VirtualArmor = 45;
|
|
|
|
PackItem( new Bone( 3 ) );
|
|
PackItem( new FertileDirt( Utility.RandomMinMax( 1, 5 ) ) );
|
|
|
|
if ( Core.ML && Utility.RandomDouble() < .33 )
|
|
PackItem( Engines.Plants.Seed.RandomPeculiarSeed(2) );
|
|
|
|
Item orepile = null; /* no trust, no love :( */
|
|
|
|
switch (Utility.Random(4))
|
|
{
|
|
case 0: orepile = new DullCopperOre(); break;
|
|
case 1: orepile = new ShadowIronOre(); break;
|
|
case 2: orepile = new CopperOre(); break;
|
|
default: orepile = new BronzeOre(); break;
|
|
}
|
|
orepile.Amount = Utility.RandomMinMax(1, 10);
|
|
orepile.ItemID = 0x19B9;
|
|
PackItem(orepile);
|
|
|
|
// TODO: skeleton
|
|
}
|
|
|
|
public override int GetAngerSound()
|
|
{
|
|
return 0x5A;
|
|
}
|
|
|
|
public override int GetIdleSound()
|
|
{
|
|
return 0x5A;
|
|
}
|
|
|
|
public override int GetAttackSound()
|
|
{
|
|
return 0x164;
|
|
}
|
|
|
|
public override int GetHurtSound()
|
|
{
|
|
return 0x187;
|
|
}
|
|
|
|
public override int GetDeathSound()
|
|
{
|
|
return 0x1BA;
|
|
}
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot( LootPack.Average, 2 );
|
|
}
|
|
|
|
|
|
public AntLion( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
writer.Write( (int) 0 );
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|