ModernUO/Scripts/Mobiles/Monsters/Humanoid/Melee/Ettin.cs
2018-09-14 08:41:38 -07:00

67 lines
1.6 KiB
C#

namespace Server.Mobiles
{
public class Ettin : BaseCreature
{
public override string CorpseName => "an ettins corpse";
public override string DefaultName => "an ettin";
[Constructible]
public Ettin() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Body = 18;
BaseSoundID = 367;
SetStr( 136, 165 );
SetDex( 56, 75 );
SetInt( 31, 55 );
SetHits( 82, 99 );
SetDamage( 7, 17 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 35, 40 );
SetResistance( ResistanceType.Fire, 15, 25 );
SetResistance( ResistanceType.Cold, 40, 50 );
SetResistance( ResistanceType.Poison, 15, 25 );
SetResistance( ResistanceType.Energy, 15, 25 );
SetSkill( SkillName.MagicResist, 40.1, 55.0 );
SetSkill( SkillName.Tactics, 50.1, 70.0 );
SetSkill( SkillName.Wrestling, 50.1, 60.0 );
Fame = 3000;
Karma = -3000;
VirtualArmor = 38;
}
public override void GenerateLoot()
{
AddLoot( LootPack.Meager );
AddLoot( LootPack.Average );
AddLoot( LootPack.Potions );
}
public override bool CanRummageCorpses => true;
public override int TreasureMapLevel => 1;
public override int Meat => 4;
public Ettin( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}