ModernUO/Scripts/Mobiles/Monsters/Humanoid/Melee/HordeMinion.cs
2018-09-14 08:41:38 -07:00

85 lines
1.6 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class HordeMinion : BaseCreature
{
public override string CorpseName => "a horde minion corpse";
public override string DefaultName => "a horde minion";
[Constructible]
public HordeMinion () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Body = 776;
BaseSoundID = 357;
SetStr( 16, 40 );
SetDex( 31, 60 );
SetInt( 11, 25 );
SetHits( 10, 24 );
SetDamage( 5, 10 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 15, 20 );
SetResistance( ResistanceType.Fire, 5, 10 );
SetSkill( SkillName.MagicResist, 10.0 );
SetSkill( SkillName.Tactics, 0.1, 15.0 );
SetSkill( SkillName.Wrestling, 25.1, 40.0 );
Fame = 500;
Karma = -500;
VirtualArmor = 18;
AddItem( new LightSource() );
PackItem( new Bone( 3 ) );
// TODO: Body parts
}
public override int GetIdleSound()
{
return 338;
}
public override int GetAngerSound()
{
return 338;
}
public override int GetDeathSound()
{
return 338;
}
public override int GetAttackSound()
{
return 406;
}
public override int GetHurtSound()
{
return 194;
}
public HordeMinion( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}