ModernUO/Scripts/Mobiles/Monsters/Humanoid/Melee/Ogre.cs
2018-09-14 08:41:38 -07:00

71 lines
1.6 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class Ogre : BaseCreature
{
public override string CorpseName => "an ogre corpse";
public override string DefaultName => "an ogre";
[Constructible]
public Ogre () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Body = 1;
BaseSoundID = 427;
SetStr( 166, 195 );
SetDex( 46, 65 );
SetInt( 46, 70 );
SetHits( 100, 117 );
SetMana( 0 );
SetDamage( 9, 11 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 30, 35 );
SetResistance( ResistanceType.Fire, 15, 25 );
SetResistance( ResistanceType.Cold, 15, 25 );
SetResistance( ResistanceType.Poison, 15, 25 );
SetResistance( ResistanceType.Energy, 25 );
SetSkill( SkillName.MagicResist, 55.1, 70.0 );
SetSkill( SkillName.Tactics, 60.1, 70.0 );
SetSkill( SkillName.Wrestling, 70.1, 80.0 );
Fame = 3000;
Karma = -3000;
VirtualArmor = 32;
PackItem( new Club() );
}
public override void GenerateLoot()
{
AddLoot( LootPack.Average );
AddLoot( LootPack.Potions );
}
public override bool CanRummageCorpses => true;
public override int TreasureMapLevel => 1;
public override int Meat => 2;
public Ogre( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}