ModernUO/Scripts/Mobiles/Monsters/Humanoid/Melee/OgreLord.cs
2018-09-14 08:41:38 -07:00

74 lines
1.8 KiB
C#

using Server.Items;
using Server.Factions;
namespace Server.Mobiles
{
public class OgreLord : BaseCreature
{
public override string CorpseName => "an ogre lords corpse";
public override Faction FactionAllegiance => Minax.Instance;
public override Ethics.Ethic EthicAllegiance => Ethics.Ethic.Evil;
public override string DefaultName => "an ogre lord";
[Constructible]
public OgreLord () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Body = 83;
BaseSoundID = 427;
SetStr( 767, 945 );
SetDex( 66, 75 );
SetInt( 46, 70 );
SetHits( 476, 552 );
SetDamage( 20, 25 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 45, 55 );
SetResistance( ResistanceType.Fire, 30, 40 );
SetResistance( ResistanceType.Cold, 30, 40 );
SetResistance( ResistanceType.Poison, 40, 50 );
SetResistance( ResistanceType.Energy, 40, 50 );
SetSkill( SkillName.MagicResist, 125.1, 140.0 );
SetSkill( SkillName.Tactics, 90.1, 100.0 );
SetSkill( SkillName.Wrestling, 90.1, 100.0 );
Fame = 15000;
Karma = -15000;
VirtualArmor = 50;
PackItem( new Club() );
}
public override void GenerateLoot()
{
AddLoot( LootPack.Rich, 2 );
}
public override bool CanRummageCorpses => true;
public override Poison PoisonImmune => Poison.Regular;
public override int TreasureMapLevel => 3;
public override int Meat => 2;
public OgreLord( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}