ModernUO/Scripts/Mobiles/Monsters/Humanoid/Melee/OrcCaptain.cs
2018-09-14 08:46:14 -07:00

117 lines
2.9 KiB
C#

using Server.Misc;
using Server.Items;
namespace Server.Mobiles
{
public class OrcCaptain : BaseCreature
{
public override string CorpseName => "an orcish corpse";
public override InhumanSpeech SpeechType => InhumanSpeech.Orc;
[Constructible]
public OrcCaptain() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = NameList.RandomName( "orc" );
Body = 7;
BaseSoundID = 0x45A;
SetStr( 111, 145 );
SetDex( 101, 135 );
SetInt( 86, 110 );
SetHits( 67, 87 );
SetDamage( 5, 15 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 30, 35 );
SetResistance( ResistanceType.Fire, 10, 20 );
SetResistance( ResistanceType.Cold, 15, 25 );
SetResistance( ResistanceType.Poison, 5, 10 );
SetResistance( ResistanceType.Energy, 5, 10 );
SetSkill( SkillName.MagicResist, 70.1, 85.0 );
SetSkill( SkillName.Swords, 70.1, 95.0 );
SetSkill( SkillName.Tactics, 85.1, 100.0 );
Fame = 2500;
Karma = -2500;
VirtualArmor = 34;
// TODO: Skull?
switch ( Utility.Random( 7 ) )
{
case 0: PackItem( new Arrow() ); break;
case 1: PackItem( new Lockpick() ); break;
case 2: PackItem( new Shaft() ); break;
case 3: PackItem( new Ribs() ); break;
case 4: PackItem( new Bandage() ); break;
case 5: PackItem( new BeverageBottle( BeverageType.Wine ) ); break;
case 6: PackItem( new Jug( BeverageType.Cider ) ); break;
}
if ( Core.AOS )
PackItem( Loot.RandomNecromancyReagent() );
}
public override void OnDeath( Container c )
{
base.OnDeath( c );
// TODO: Check drop rate
if ( Utility.RandomDouble() < 0.05 )
c.DropItem( new StoutWhip() );
}
public override void GenerateLoot()
{
AddLoot( LootPack.Meager, 2 );
}
public override bool CanRummageCorpses => true;
public override int Meat => 1;
public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs;
public override bool IsEnemy( Mobile m )
{
if ( m.Player && m.FindItemOnLayer( Layer.Helm ) is OrcishKinMask )
return false;
return base.IsEnemy( m );
}
public override void AggressiveAction( Mobile aggressor, bool criminal )
{
base.AggressiveAction( aggressor, criminal );
Item item = aggressor.FindItemOnLayer( Layer.Helm );
if ( item is OrcishKinMask )
{
AOS.Damage( aggressor, 50, 0, 100, 0, 0, 0 );
item.Delete();
aggressor.FixedParticles( 0x36BD, 20, 10, 5044, EffectLayer.Head );
aggressor.PlaySound( 0x307 );
}
}
public OrcCaptain( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}