ModernUO/Scripts/Mobiles/Monsters/ML/Bedlam/LadyMarai.cs
2018-09-14 08:41:38 -07:00

85 lines
1.9 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class LadyMarai : SkeletalKnight
{
public override string CorpseName => "a Lady Marai corpse";
public override string DefaultName => "Lady Marai";
[Constructible]
public LadyMarai()
{
IsParagon = true;
Hue = 0x21;
SetStr( 221, 304 );
SetDex( 98, 138 );
SetInt( 54, 99 );
SetHits( 694, 846 );
SetDamage( 15, 25 );
SetDamageType( ResistanceType.Physical, 40 );
SetDamageType( ResistanceType.Cold, 60 );
SetResistance( ResistanceType.Physical, 55, 65 );
SetResistance( ResistanceType.Fire, 40, 50 );
SetResistance( ResistanceType.Cold, 70, 80 );
SetResistance( ResistanceType.Poison, 40, 50 );
SetResistance( ResistanceType.Energy, 50, 60 );
SetSkill( SkillName.Wrestling, 126.6, 137.2 );
SetSkill( SkillName.Tactics, 128.7, 134.5 );
SetSkill( SkillName.MagicResist, 102.1, 119.1 );
SetSkill( SkillName.Anatomy, 126.2, 136.5 );
Fame = 18000;
Karma = -18000;
}
public override void GenerateLoot()
{
AddLoot( LootPack.UltraRich, 3 );
}
public override WeaponAbility GetWeaponAbility() => WeaponAbility.CrushingBlow;
/*
// TODO: Uncomment once added
public override void OnDeath( Container c )
{
base.OnDeath( c );
if ( Utility.RandomDouble() < 0.15 )
c.DropItem( new DisintegratingThesisNotes() );
if ( Utility.RandomDouble() < 0.1 )
c.DropItem( new ParrotItem() );
}
*/
public override bool GivesMLMinorArtifact => true;
public LadyMarai( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}