43 lines
828 B
C#
43 lines
828 B
C#
namespace Server.Mobiles
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{
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public class EnslavedSatyr : Satyr
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{
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public override string CorpseName => "an enslaved satyr corpse";
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public override string DefaultName => "an enslaved satyr";
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[Constructible]
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public EnslavedSatyr()
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{
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}
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/*
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// TODO: uncomment once added
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public override void OnDeath( Container c )
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{
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base.OnDeath( c );
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if ( Utility.RandomDouble() < 0.1 )
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c.DropItem( new ParrotItem() );
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}
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*/
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public EnslavedSatyr( Serial serial )
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: base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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