ModernUO/Scripts/Mobiles/Monsters/Mammal/Melee/VorpalBunny.cs
2018-09-14 08:41:38 -07:00

146 lines
2.9 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
public class VorpalBunny : BaseCreature
{
public override string CorpseName => "a vorpal bunny corpse";
public override string DefaultName => "a vorpal bunny";
[Constructible]
public VorpalBunny() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Body = 205;
Hue = 0x480;
SetStr( 15 );
SetDex( 2000 );
SetInt( 1000 );
SetHits( 2000 );
SetStam( 500 );
SetMana( 0 );
SetDamage( 1 );
SetDamageType( ResistanceType.Physical, 100 );
SetSkill( SkillName.MagicResist, 200.0 );
SetSkill( SkillName.Tactics, 5.0 );
SetSkill( SkillName.Wrestling, 5.0 );
Fame = 1000;
Karma = 0;
VirtualArmor = 4;
int carrots = Utility.RandomMinMax( 5, 10 );
PackItem( new Carrot( carrots ) );
if ( Utility.Random( 5 ) == 0 )
PackItem( new BrightlyColoredEggs() );
PackStatue();
DelayBeginTunnel();
}
public override void GenerateLoot()
{
AddLoot( LootPack.FilthyRich );
AddLoot( LootPack.Rich, 2 );
}
public class BunnyHole : Item
{
public override string DefaultName => "a mysterious rabbit hole";
public BunnyHole() : base( 0x913 )
{
Movable = false;
Hue = 1;
Timer.DelayCall( TimeSpan.FromSeconds( 40.0 ), new TimerCallback( Delete ) );
}
public BunnyHole( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize(writer);
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
Delete();
}
}
public virtual void DelayBeginTunnel()
{
Timer.DelayCall( TimeSpan.FromMinutes( 3.0 ), new TimerCallback( BeginTunnel ) );
}
public virtual void BeginTunnel()
{
if ( Deleted )
return;
new BunnyHole().MoveToWorld( Location, Map );
Frozen = true;
Say( "* The bunny begins to dig a tunnel back to its underground lair *" );
PlaySound( 0x247 );
Timer.DelayCall( TimeSpan.FromSeconds( 5.0 ), new TimerCallback( Delete ) );
}
public override int Meat => 1;
public override int Hides => 1;
public override bool BardImmune => !Core.AOS;
public VorpalBunny( Serial serial ) : base( serial )
{
}
public override int GetAttackSound()
{
return 0xC9;
}
public override int GetHurtSound()
{
return 0xCA;
}
public override int GetDeathSound()
{
return 0xCB;
}
public override void Serialize( GenericWriter writer )
{
base.Serialize(writer);
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
DelayBeginTunnel();
}
}
}