ModernUO/Scripts/Mobiles/Monsters/Misc/Magic/EtherealWarrior.cs
2018-09-14 08:46:14 -07:00

143 lines
3.6 KiB
C#

using System;
using Server.Gumps;
namespace Server.Mobiles
{
public class EtherealWarrior : BaseCreature
{
public override string CorpseName => "an ethereal warrior corpse";
public override bool InitialInnocent => true;
[Constructible]
public EtherealWarrior() : base( AIType.AI_Mage, FightMode.Evil, 10, 1, 0.2, 0.4 )
{
Name = NameList.RandomName( "ethereal warrior" );
Body = 123;
SetStr( 586, 785 );
SetDex( 177, 255 );
SetInt( 351, 450 );
SetHits( 352, 471 );
SetDamage( 13, 19 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 80, 90 );
SetResistance( ResistanceType.Fire, 40, 50 );
SetResistance( ResistanceType.Cold, 40, 50 );
SetResistance( ResistanceType.Poison, 40, 50 );
SetResistance( ResistanceType.Energy, 40, 50 );
SetSkill( SkillName.Anatomy, 50.1, 75.0 );
SetSkill( SkillName.EvalInt, 90.1, 100.0 );
SetSkill( SkillName.Magery, 99.1, 100.0 );
SetSkill( SkillName.Meditation, 90.1, 100.0 );
SetSkill( SkillName.MagicResist, 90.1, 100.0 );
SetSkill( SkillName.Tactics, 90.1, 100.0 );
SetSkill( SkillName.Wrestling, 97.6, 100.0 );
Fame = 7000;
Karma = 7000;
VirtualArmor = 120;
}
public override int TreasureMapLevel => Core.AOS ? 5 : 0;
public override void GenerateLoot()
{
AddLoot( LootPack.Rich, 3 );
AddLoot( LootPack.Gems );
}
private DateTime m_NextResurrect;
private static TimeSpan ResurrectDelay = TimeSpan.FromSeconds(2.0);
public override void OnMovement(Mobile from, Point3D oldLocation)
{
if (!from.Alive && (from is PlayerMobile))
{
if (!from.Frozen && (DateTime.UtcNow >= m_NextResurrect) && InRange(from, 4) && !InRange(oldLocation, 4) && InLOS(from))
{
m_NextResurrect = DateTime.UtcNow + ResurrectDelay;
if (!from.Criminal && (from.Kills < 5) && (from.Karma > 0))
{
if (from.Map != null && from.Map.CanFit(from.Location, 16, false, false))
{
Direction = GetDirectionTo(from);
from.PlaySound(0x1F2);
from.FixedEffect(0x376A, 10, 16);
from.CloseGump(typeof(ResurrectGump));
from.SendGump(new ResurrectGump(from, ResurrectMessage.Healer));
}
}
}
}
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override int Feathers => 100;
public override int GetAngerSound()
{
return 0x2F8;
}
public override int GetIdleSound()
{
return 0x2F8;
}
public override int GetAttackSound()
{
return Utility.Random( 0x2F5, 2 );
}
public override int GetHurtSound()
{
return 0x2F9;
}
public override int GetDeathSound()
{
return 0x2F7;
}
public override void OnGaveMeleeAttack( Mobile defender )
{
base.OnGaveMeleeAttack( defender );
defender.Damage( Utility.Random( 10, 10 ), this );
defender.Stam -= Utility.Random( 10, 10 );
defender.Mana -= Utility.Random( 10, 10 );
}
public override void OnGotMeleeAttack( Mobile attacker )
{
base.OnGotMeleeAttack( attacker );
attacker.Damage( Utility.Random( 10, 10 ), this );
attacker.Stam -= Utility.Random( 10, 10 );
attacker.Mana -= Utility.Random( 10, 10 );
}
public EtherealWarrior( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}