80 lines
2 KiB
C#
80 lines
2 KiB
C#
using Server.Items;
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namespace Server.Mobiles
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{
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[TypeAlias( "Server.Mobiles.OphidianAvenger" )]
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public class OphidianKnight : BaseCreature
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{
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public override string CorpseName => "an ophidian corpse";
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private static string[] m_Names = {
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"an ophidian knight-errant",
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"an ophidian avenger"
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};
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[Constructible]
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public OphidianKnight() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = m_Names[Utility.Random( m_Names.Length )];
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Body = 86;
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BaseSoundID = 634;
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SetStr( 417, 595 );
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SetDex( 166, 175 );
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SetInt( 46, 70 );
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SetHits( 266, 342 );
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SetMana( 0 );
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SetDamage( 16, 19 );
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SetDamageType( ResistanceType.Physical, 100 );
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SetResistance( ResistanceType.Physical, 35, 40 );
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SetResistance( ResistanceType.Fire, 30, 40 );
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SetResistance( ResistanceType.Cold, 35, 45 );
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SetResistance( ResistanceType.Poison, 90, 100 );
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SetResistance( ResistanceType.Energy, 35, 45 );
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SetSkill( SkillName.Poisoning, 60.1, 80.0 );
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SetSkill( SkillName.MagicResist, 65.1, 80.0 );
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SetSkill( SkillName.Tactics, 90.1, 100.0 );
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SetSkill( SkillName.Wrestling, 90.1, 100.0 );
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Fame = 10000;
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Karma = -10000;
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VirtualArmor = 40;
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PackItem( new LesserPoisonPotion() );
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}
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public override void GenerateLoot()
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{
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AddLoot( LootPack.Rich, 2 );
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}
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public override int Meat => 2;
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public override Poison PoisonImmune => Poison.Lethal;
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public override Poison HitPoison => Poison.Lethal;
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public override int TreasureMapLevel => 3;
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public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
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public OphidianKnight( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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