ModernUO/Scripts/Mobiles/Vendors/NPC/Alchemist.cs
2018-09-14 12:56:58 -07:00

51 lines
1.1 KiB
C#

using System.Collections.Generic;
namespace Server.Mobiles
{
public class Alchemist : BaseVendor
{
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos => m_SBInfos;
public override NpcGuild NpcGuild => NpcGuild.MagesGuild;
[Constructible]
public Alchemist() : base( "the alchemist" )
{
SetSkill( SkillName.Alchemy, 85.0, 100.0 );
SetSkill( SkillName.TasteID, 65.0, 88.0 );
}
public override void InitSBInfo()
{
m_SBInfos.Add( new SBAlchemist() );
}
public override VendorShoeType ShoeType => Utility.RandomBool() ? VendorShoeType.Shoes : VendorShoeType.Sandals;
public override void InitOutfit()
{
base.InitOutfit();
AddItem( new Items.Robe( Utility.RandomPinkHue() ) );
}
public Alchemist( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}