ModernUO/Scripts/Mobiles/Vendors/NPC/LeatherWorker.cs
2018-09-14 08:46:14 -07:00

38 lines
878 B
C#

using System.Collections.Generic;
namespace Server.Mobiles
{
public class LeatherWorker : BaseVendor
{
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos => m_SBInfos;
[Constructible]
public LeatherWorker() : base( "the leather worker" )
{
}
public override void InitSBInfo()
{
m_SBInfos.Add( new SBLeatherArmor() );
m_SBInfos.Add( new SBStuddedArmor() );
m_SBInfos.Add( new SBLeatherWorker() );
}
public LeatherWorker( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}