ModernUO/Scripts/Spells/Spellweaving/SummonFiend.cs
2018-08-14 06:16:50 +08:00

45 lines
1.1 KiB
C#

using System;
using Server.Mobiles;
using Server.Engines.MLQuests;
namespace Server.Spells.Spellweaving
{
public class SummonFiendSpell : ArcaneSummon<ArcaneFiend>
{
private static SpellInfo m_Info = new SpellInfo(
"Summon Fiend", "Nylisstra",
-1
);
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds( 2.0 );
public override double RequiredSkill => 38.0;
public override int RequiredMana => 10;
public SummonFiendSpell( Mobile caster, Item scroll )
: base( caster, scroll, m_Info )
{
}
public override int Sound => 0x216;
public override bool CheckSequence()
{
Mobile caster = Caster;
// This is done after casting completes
if ( caster is PlayerMobile )
{
MLQuestContext context = MLQuestSystem.GetContext( (PlayerMobile)caster );
if ( context == null || !context.SummonFiend )
{
caster.SendLocalizedMessage( 1074564 ); // You haven't demonstrated mastery to summon a fiend.
return false;
}
}
return base.CheckSequence();
}
}
}