104 lines
2.3 KiB
C#
104 lines
2.3 KiB
C#
using System;
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using Server;
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using Server.Items;
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namespace Server.Items
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{
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public class BaseFish : Item
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{
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private Timer m_Timer;
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[CommandProperty( AccessLevel.GameMaster )]
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public bool Dead
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{
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get{ return ItemID == 0x3B0C; }
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}
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[Constructable]
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public BaseFish( int itemID ) : base( itemID )
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{
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StartTimer();
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}
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public BaseFish( Serial serial ) : base( serial )
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{
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}
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public virtual void StartTimer()
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{
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if ( m_Timer != null )
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m_Timer.Stop();
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m_Timer = Timer.DelayCall( TimeSpan.FromMinutes( 5 ), new TimerCallback( Kill ) );
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}
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public virtual void StopTimer()
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{
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if ( m_Timer != null )
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m_Timer.Stop();
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m_Timer = null;
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}
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public virtual void Kill()
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{
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ItemID = 0x3B0C;
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StopTimer();
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InvalidateProperties();
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}
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public override bool DropToItem( Mobile from, Item target, Point3D p )
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{
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if ( target is FishBowl || target is Aquarium )
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{
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if ( base.DropToItem( from, target, p ) )
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{
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StopTimer();
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return true;
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}
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}
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return base.DropToItem( from, target, p );
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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if ( !Dead && ItemID > 0x3B0F )
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list.Add( 1074422 ); // A very unusual live aquarium creature
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else if ( !Dead && Hue > 0 )
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list.Add( 1074423 ); // A live aquarium creature of unusual color
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else if ( !Dead )
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list.Add( 1073622 ); // A live aquarium creature
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else if ( Dead && ItemID > 0x3B0F )
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list.Add( 1074424 ); // A very unusual dead aquarium creature
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else if ( Dead && Hue > 0 )
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list.Add( 1074425 ); // A dead aquarium creature of unusual color
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else if ( Dead )
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list.Add( 1073623 ); // A dead aquarium creature
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if ( !Dead && m_Timer != null )
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list.Add( 1074507 ); // Gasping for air
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( !( Parent is Aquarium ) && !( Parent is FishBowl ) )
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StartTimer();
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}
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}
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}
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