ModernUO/Projects/Server/Serialization/GenericPersistence.cs
Kamron Batman 8ec203f387
feat: Updates serialization to use MMF (considerable memory savings) (#1841)
### Summary
Updates the serialization strategy to use `MemoryMappedFile` instead of thick buffers. This has the benefit of being on-par with the current implementation (based on hardware/OS), however won't incur the double-memory issue.

> [!Important]
> **Developer Note**
> The `BinaryFileWriter` and `BinaryFileReader` has been removed in favor of `MemoryMapFileWriter` and `UnmanagedDataReader`
2024-06-23 10:51:20 -07:00

78 lines
2.8 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2024 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: GenericPersistence.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
namespace Server;
public abstract class GenericPersistence : Persistence, IGenericSerializable
{
private long _initialSize = 1024 * 1024;
private MemoryMapFileWriter _fileToSave;
public string Name { get; }
public GenericPersistence(string name, int priority) : base(priority) => Name = name;
public override void Preserialize(string savePath, ConcurrentQueue<Type> types)
{
var path = Path.Combine(savePath, Name);
var filePath = Path.Combine(path, $"{Name}.bin");
PathUtility.EnsureDirectory(path);
_fileToSave = new MemoryMapFileWriter(new FileStream(filePath, FileMode.Create), _initialSize, types);
}
public override void Serialize()
{
World.ResetRoundRobin();
World.PushToCache((this, this));
}
public override void WriteSnapshot()
{
string folderPath = null;
using (var fs = _fileToSave.FileStream)
{
if (fs.Position > _initialSize)
{
_initialSize = fs.Position;
}
_fileToSave.Dispose();
if (_fileToSave.Position == 0)
{
folderPath = Path.GetDirectoryName(fs.Name);
}
}
if (folderPath != null)
{
Directory.Delete(folderPath);
}
}
public override void Serialize(IGenericSerializable e, int threadIndex) => Serialize(_fileToSave);
public abstract void Serialize(IGenericWriter writer);
public override void Deserialize(string savePath, Dictionary<ulong, string> typesDb) =>
AdhocPersistence.Deserialize(Path.Combine(savePath, Name, $"{Name}.bin"), Deserialize);
public abstract void Deserialize(IGenericReader reader);
}