ModernUO/Projects/Scripts/Items/Armor/Dragon/DragonLegs.cs
2019-12-30 12:16:35 -08:00

44 lines
No EOL
1.2 KiB
C#

namespace Server.Items
{
[Flippable(0x2647, 0x2648)]
public class DragonLegs : BaseArmor
{
[Constructible]
public DragonLegs() : base(0x2647) => Weight = 6.0;
public DragonLegs(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 3;
public override int InitMinHits => 55;
public override int InitMaxHits => 75;
public override int AosStrReq => 75;
public override int OldStrReq => 60;
public override int OldDexBonus => -6;
public override int ArmorBase => 40;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
public override CraftResource DefaultResource => CraftResource.RedScales;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}