ModernUO/Projects/Scripts/Items/Armor/Leather/FemaleLeafChest.cs
2019-12-30 12:16:35 -08:00

48 lines
No EOL
1.3 KiB
C#

namespace Server.Items
{
[Flippable(0x2FCB, 0x3181)]
public class FemaleLeafChest : BaseArmor
{
[Constructible]
public FemaleLeafChest() : base(0x2FCB) => Weight = 2.0;
public FemaleLeafChest(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 2;
public override int BasePoisonResistance => 4;
public override int BaseEnergyResistance => 4;
public override int InitMinHits => 30;
public override int InitMaxHits => 40;
public override int AosStrReq => 20;
public override int OldStrReq => 20;
public override int ArmorBase => 13;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
public override bool AllowMaleWearer => false;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}