ModernUO/Projects/Scripts/Items/Food/CookableFood.cs
2019-12-30 12:16:35 -08:00

718 lines
16 KiB
C#

using System;
using Server.Targeting;
namespace Server.Items
{
public abstract class CookableFood : Item
{
[CommandProperty(AccessLevel.GameMaster)]
public int CookingLevel{ get; set; }
public CookableFood(int itemID, int cookingLevel) : base(itemID) => CookingLevel = cookingLevel;
public CookableFood(Serial serial) : base(serial)
{
}
public abstract Food Cook();
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
// Version 1
writer.Write(CookingLevel);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 1:
{
CookingLevel = reader.ReadInt();
break;
}
}
}
#if false
public override void OnDoubleClick( Mobile from )
{
if ( !Movable )
return;
from.Target = new InternalTarget( this );
}
#endif
public static bool IsHeatSource(object targeted)
{
int itemID;
if (targeted is Item item)
itemID = item.ItemID;
else if (targeted is StaticTarget target)
itemID = target.ItemID;
else
return false;
if (itemID >= 0xDE3 && itemID <= 0xDE9)
return true; // Campfire
if (itemID >= 0x461 && itemID <= 0x48E)
return true; // Sandstone oven/fireplace
if (itemID >= 0x92B && itemID <= 0x96C)
return true; // Stone oven/fireplace
if (itemID == 0xFAC)
return true; // Firepit
if (itemID >= 0x184A && itemID <= 0x184C)
return true; // Heating stand (left)
if (itemID >= 0x184E && itemID <= 0x1850)
return true; // Heating stand (right)
if (itemID >= 0x398C && itemID <= 0x399F)
return true; // Fire field
return false;
}
private class InternalTarget : Target
{
private CookableFood m_Item;
public InternalTarget(CookableFood item) : base(1, false, TargetFlags.None) => m_Item = item;
protected override void OnTarget(Mobile from, object targeted)
{
if (m_Item.Deleted) return;
if (IsHeatSource(targeted))
{
if (from.BeginAction<CookableFood>())
{
from.PlaySound(0x225);
m_Item.Consume();
InternalTimer t = new InternalTimer(from, targeted as IPoint3D, from.Map, m_Item);
t.Start();
}
else
{
from.SendLocalizedMessage(500119); // You must wait to perform another action
}
}
}
private class InternalTimer : Timer
{
private CookableFood m_CookableFood;
private Mobile m_From;
private Map m_Map;
private IPoint3D m_Point;
public InternalTimer(Mobile from, IPoint3D p, Map map, CookableFood cookableFood) : base(
TimeSpan.FromSeconds(5.0))
{
m_From = from;
m_Point = p;
m_Map = map;
m_CookableFood = cookableFood;
}
protected override void OnTick()
{
m_From.EndAction<CookableFood>();
if (m_From.Map != m_Map || m_Point != null && m_From.GetDistanceToSqrt(m_Point) > 3)
{
m_From.SendLocalizedMessage(500686); // You burn the food to a crisp! It's ruined.
return;
}
if (m_From.CheckSkill(SkillName.Cooking, m_CookableFood.CookingLevel, 100))
{
Food cookedFood = m_CookableFood.Cook();
if (m_From.AddToBackpack(cookedFood))
m_From.PlaySound(0x57);
}
else
{
m_From.SendLocalizedMessage(500686); // You burn the food to a crisp! It's ruined.
}
}
}
}
}
// ********** RawRibs **********
public class RawRibs : CookableFood
{
[Constructible]
public RawRibs(int amount = 1) : base(0x9F1, 10)
{
Weight = 1.0;
Stackable = true;
Amount = amount;
}
public RawRibs(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override Food Cook() => new Ribs();
}
// ********** RawLambLeg **********
public class RawLambLeg : CookableFood
{
[Constructible]
public RawLambLeg(int amount = 1) : base(0x1609, 10)
{
Stackable = true;
Amount = amount;
}
public RawLambLeg(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version == 0 && Weight == 1)
Weight = -1;
}
public override Food Cook() => new LambLeg();
}
// ********** RawChickenLeg **********
public class RawChickenLeg : CookableFood
{
[Constructible]
public RawChickenLeg() : base(0x1607, 10)
{
Weight = 1.0;
Stackable = true;
}
public RawChickenLeg(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override Food Cook() => new ChickenLeg();
}
// ********** RawBird **********
public class RawBird : CookableFood
{
[Constructible]
public RawBird(int amount = 1) : base(0x9B9, 10)
{
Weight = 1.0;
Stackable = true;
Amount = amount;
}
public RawBird(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override Food Cook() => new CookedBird();
}
// ********** UnbakedPeachCobbler **********
public class UnbakedPeachCobbler : CookableFood
{
[Constructible]
public UnbakedPeachCobbler() : base(0x1042, 25) => Weight = 1.0;
public UnbakedPeachCobbler(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1041335; // unbaked peach cobbler
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override Food Cook() => new PeachCobbler();
}
// ********** UnbakedFruitPie **********
public class UnbakedFruitPie : CookableFood
{
[Constructible]
public UnbakedFruitPie() : base(0x1042, 25) => Weight = 1.0;
public UnbakedFruitPie(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1041334; // unbaked fruit pie
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override Food Cook() => new FruitPie();
}
// ********** UnbakedMeatPie **********
public class UnbakedMeatPie : CookableFood
{
[Constructible]
public UnbakedMeatPie() : base(0x1042, 25) => Weight = 1.0;
public UnbakedMeatPie(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1041338; // unbaked meat pie
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override Food Cook() => new MeatPie();
}
// ********** UnbakedPumpkinPie **********
public class UnbakedPumpkinPie : CookableFood
{
[Constructible]
public UnbakedPumpkinPie() : base(0x1042, 25) => Weight = 1.0;
public UnbakedPumpkinPie(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1041342; // unbaked pumpkin pie
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override Food Cook() => new PumpkinPie();
}
// ********** UnbakedApplePie **********
public class UnbakedApplePie : CookableFood
{
[Constructible]
public UnbakedApplePie() : base(0x1042, 25) => Weight = 1.0;
public UnbakedApplePie(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1041336; // unbaked apple pie
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override Food Cook() => new ApplePie();
}
// ********** UncookedCheesePizza **********
[TypeAlias("Server.Items.UncookedPizza")]
public class UncookedCheesePizza : CookableFood
{
[Constructible]
public UncookedCheesePizza() : base(0x1083, 20) => Weight = 1.0;
public UncookedCheesePizza(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1041341; // uncooked cheese pizza
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (ItemID == 0x1040)
ItemID = 0x1083;
if (Hue == 51)
Hue = 0;
}
public override Food Cook() => new CheesePizza();
}
// ********** UncookedSausagePizza **********
public class UncookedSausagePizza : CookableFood
{
[Constructible]
public UncookedSausagePizza() : base(0x1083, 20) => Weight = 1.0;
public UncookedSausagePizza(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1041337; // uncooked sausage pizza
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override Food Cook() => new SausagePizza();
}
// ********** UnbakedQuiche **********
public class UnbakedQuiche : CookableFood
{
[Constructible]
public UnbakedQuiche() : base(0x1042, 25) => Weight = 1.0;
public UnbakedQuiche(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1041339; // unbaked quiche
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override Food Cook() => new Quiche();
}
// ********** Eggs **********
public class Eggs : CookableFood
{
[Constructible]
public Eggs(int amount = 1) : base(0x9B5, 15)
{
Weight = 1.0;
Stackable = true;
Amount = amount;
}
public Eggs(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version < 1)
{
Stackable = true;
if (Weight == 0.5)
Weight = 1.0;
}
}
public override Food Cook() => new FriedEggs();
}
// ********** BrightlyColoredEggs **********
public class BrightlyColoredEggs : CookableFood
{
[Constructible]
public BrightlyColoredEggs() : base(0x9B5, 15)
{
Weight = 0.5;
Hue = 3 + Utility.Random(20) * 5;
}
public BrightlyColoredEggs(Serial serial) : base(serial)
{
}
public override string DefaultName => "brightly colored eggs";
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override Food Cook() => new FriedEggs();
}
// ********** EasterEggs **********
public class EasterEggs : CookableFood
{
[Constructible]
public EasterEggs() : base(0x9B5, 15)
{
Weight = 0.5;
Hue = 3 + Utility.Random(20) * 5;
}
public EasterEggs(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1016105; // Easter Eggs
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override Food Cook() => new FriedEggs();
}
// ********** CookieMix **********
public class CookieMix : CookableFood
{
[Constructible]
public CookieMix() : base(0x103F, 20) => Weight = 1.0;
public CookieMix(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override Food Cook() => new Cookies();
}
// ********** CakeMix **********
public class CakeMix : CookableFood
{
[Constructible]
public CakeMix() : base(0x103F, 40) => Weight = 1.0;
public CakeMix(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1041002; // cake mix
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override Food Cook() => new Cake();
}
public class RawFishSteak : CookableFood
{
[Constructible]
public RawFishSteak(int amount = 1) : base(0x097A, 10)
{
Stackable = true;
Amount = amount;
}
public RawFishSteak(Serial serial) : base(serial)
{
}
public override double DefaultWeight => 0.1;
public override Food Cook() => new FishSteak();
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}