ModernUO/Projects/Scripts/Items/Food/Fruits.cs
2019-12-30 12:16:35 -08:00

557 lines
10 KiB
C#

namespace Server.Items
{
public class FruitBasket : Food
{
[Constructible]
public FruitBasket() : base(0x993, 1)
{
Weight = 2.0;
FillFactor = 5;
Stackable = false;
}
public FruitBasket(Serial serial) : base(serial)
{
}
public override bool Eat(Mobile from)
{
if (!base.Eat(from))
return false;
from.AddToBackpack(new Basket());
return true;
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0x171f, 0x1720)]
public class Banana : Food
{
[Constructible]
public Banana(int amount = 1) : base(0x171f, amount)
{
Weight = 1.0;
FillFactor = 1;
}
public Banana(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0x1721, 0x1722)]
public class Bananas : Food
{
[Constructible]
public Bananas(int amount = 1) : base(0x1721, amount)
{
Weight = 1.0;
FillFactor = 1;
}
public Bananas(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class SplitCoconut : Food
{
[Constructible]
public SplitCoconut(int amount = 1) : base(0x1725, amount)
{
Weight = 1.0;
FillFactor = 1;
}
public SplitCoconut(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Lemon : Food
{
[Constructible]
public Lemon(int amount = 1) : base(0x1728, amount)
{
Weight = 1.0;
FillFactor = 1;
}
public Lemon(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Lemons : Food
{
[Constructible]
public Lemons(int amount = 1) : base(0x1729, amount)
{
Weight = 1.0;
FillFactor = 1;
}
public Lemons(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Lime : Food
{
[Constructible]
public Lime(int amount = 1) : base(0x172a, amount)
{
Weight = 1.0;
FillFactor = 1;
}
public Lime(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Limes : Food
{
[Constructible]
public Limes(int amount = 1) : base(0x172B, amount)
{
Weight = 1.0;
FillFactor = 1;
}
public Limes(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Coconut : Food
{
[Constructible]
public Coconut(int amount = 1) : base(0x1726, amount)
{
Weight = 1.0;
FillFactor = 1;
}
public Coconut(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class OpenCoconut : Food
{
[Constructible]
public OpenCoconut(int amount = 1) : base(0x1723, amount)
{
Weight = 1.0;
FillFactor = 1;
}
public OpenCoconut(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Dates : Food
{
[Constructible]
public Dates(int amount = 1) : base(0x1727, amount)
{
Weight = 1.0;
FillFactor = 1;
}
public Dates(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Grapes : Food
{
[Constructible]
public Grapes(int amount = 1) : base(0x9D1, amount)
{
Weight = 1.0;
FillFactor = 1;
}
public Grapes(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Peach : Food
{
[Constructible]
public Peach(int amount = 1) : base(0x9D2, amount)
{
Weight = 1.0;
FillFactor = 1;
}
public Peach(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Pear : Food
{
[Constructible]
public Pear(int amount = 1) : base(0x994, amount)
{
Weight = 1.0;
FillFactor = 1;
}
public Pear(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Apple : Food
{
[Constructible]
public Apple(int amount = 1) : base(0x9D0, amount)
{
Weight = 1.0;
FillFactor = 1;
}
public Apple(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Watermelon : Food
{
[Constructible]
public Watermelon(int amount = 1) : base(0xC5C, amount)
{
Weight = 5.0;
FillFactor = 5;
}
public Watermelon(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version < 1)
{
if (FillFactor == 2)
FillFactor = 5;
if (Weight == 2.0)
Weight = 5.0;
}
}
}
public class SmallWatermelon : Food
{
[Constructible]
public SmallWatermelon(int amount = 1) : base(0xC5D, amount)
{
Weight = 5.0;
FillFactor = 5;
}
public SmallWatermelon(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0xc72, 0xc73)]
public class Squash : Food
{
[Constructible]
public Squash(int amount = 1) : base(0xc72, amount)
{
Weight = 1.0;
FillFactor = 1;
}
public Squash(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0xc79, 0xc7a)]
public class Cantaloupe : Food
{
[Constructible]
public Cantaloupe(int amount = 1) : base(0xc79, amount)
{
Weight = 1.0;
FillFactor = 1;
}
public Cantaloupe(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}