ModernUO/Projects/Scripts/Items/Jewels/Bracelet.cs
2019-12-30 12:16:35 -08:00

77 lines
No EOL
1.6 KiB
C#

namespace Server.Items
{
public abstract class BaseBracelet : BaseJewel
{
public BaseBracelet(int itemID) : base(itemID, Layer.Bracelet)
{
}
public BaseBracelet(Serial serial) : base(serial)
{
}
public override int BaseGemTypeNumber => 1044221; // star sapphire bracelet
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GoldBracelet : BaseBracelet
{
[Constructible]
public GoldBracelet() : base(0x1086) => Weight = 0.1;
public GoldBracelet(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class SilverBracelet : BaseBracelet
{
[Constructible]
public SilverBracelet() : base(0x1F06) => Weight = 0.1;
public SilverBracelet(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}