ModernUO/Projects/Scripts/Items/Lights/Candelabra.cs
2019-12-30 12:16:35 -08:00

69 lines
No EOL
1.5 KiB
C#

using System;
namespace Server.Items
{
public class Candelabra : BaseLight, IShipwreckedItem
{
[Constructible]
public Candelabra() : base(0xA27)
{
Duration = TimeSpan.Zero; // Never burnt out
Burning = false;
Light = LightType.Circle225;
Weight = 3.0;
}
public Candelabra(Serial serial) : base(serial)
{
}
public override int LitItemID => 0xB1D;
public override int UnlitItemID => 0xA27;
#region IShipwreckedItem Members
[CommandProperty(AccessLevel.GameMaster)]
public bool IsShipwreckedItem{ get; set; }
#endregion
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
writer.Write(IsShipwreckedItem);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 1:
{
IsShipwreckedItem = reader.ReadBool();
break;
}
}
}
public override void AddNameProperties(ObjectPropertyList list)
{
base.AddNameProperties(list);
if (IsShipwreckedItem)
list.Add(1041645); // recovered from a shipwreck
}
public override void OnSingleClick(Mobile from)
{
base.OnSingleClick(from);
if (IsShipwreckedItem)
LabelTo(from, 1041645); //recovered from a shipwreck
}
}
}