ModernUO/Projects/Scripts/Items/Misc/Rares.cs
2019-12-30 12:16:35 -08:00

620 lines
12 KiB
C#

namespace Server.Items
{
public class Rope : Item
{
[Constructible]
public Rope(int amount = 1) : base(0x14F8)
{
Stackable = true;
Weight = 1.0;
Amount = amount;
}
public Rope(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class IronWire : Item
{
[Constructible]
public IronWire(int amount = 1) : base(0x1876)
{
Stackable = true;
Weight = 5.0;
Amount = amount;
}
public IronWire(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version < 1 && Weight == 2.0)
Weight = 5.0;
}
}
public class SilverWire : Item
{
[Constructible]
public SilverWire(int amount = 1) : base(0x1877)
{
Stackable = true;
Weight = 5.0;
Amount = amount;
}
public SilverWire(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version < 1 && Weight == 2.0)
Weight = 5.0;
}
}
public class GoldWire : Item
{
[Constructible]
public GoldWire(int amount = 1) : base(0x1878)
{
Stackable = true;
Weight = 5.0;
Amount = amount;
}
public GoldWire(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version < 1 && Weight == 2.0)
Weight = 5.0;
}
}
public class CopperWire : Item
{
[Constructible]
public CopperWire(int amount = 1) : base(0x1879)
{
Stackable = true;
Weight = 5.0;
Amount = amount;
}
public CopperWire(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version < 1 && Weight == 2.0)
Weight = 5.0;
}
}
public class WhiteDriedFlowers : Item
{
[Constructible]
public WhiteDriedFlowers(int amount = 1) : base(0xC3C)
{
Stackable = true;
Weight = 1.0;
Amount = amount;
}
public WhiteDriedFlowers(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GreenDriedFlowers : Item
{
[Constructible]
public GreenDriedFlowers(int amount = 1) : base(0xC3E)
{
Stackable = true;
Weight = 1.0;
Amount = amount;
}
public GreenDriedFlowers(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class DriedOnions : Item
{
[Constructible]
public DriedOnions(int amount = 1) : base(0xC40)
{
Stackable = true;
Weight = 1.0;
Amount = amount;
}
public DriedOnions(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class DriedHerbs : Item
{
[Constructible]
public DriedHerbs(int amount = 1) : base(0xC42)
{
Stackable = true;
Weight = 1.0;
Amount = amount;
}
public DriedHerbs(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class HorseShoes : Item
{
[Constructible]
public HorseShoes() : base(0xFB6) => Weight = 3.0;
public HorseShoes(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class ForgedMetal : Item
{
[Constructible]
public ForgedMetal() : base(0xFB8) => Weight = 5.0;
public ForgedMetal(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Whip : Item
{
[Constructible]
public Whip() : base(0x166E) => Weight = 1.0;
public Whip(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PaintsAndBrush : Item
{
[Constructible]
public PaintsAndBrush() : base(0xFC1) => Weight = 1.0;
public PaintsAndBrush(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PenAndInk : Item
{
[Constructible]
public PenAndInk() : base(0xFBF) => Weight = 1.0;
public PenAndInk(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class ChiselsNorth : Item
{
[Constructible]
public ChiselsNorth() : base(0x1026) => Weight = 1.0;
public ChiselsNorth(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class ChiselsWest : Item
{
[Constructible]
public ChiselsWest() : base(0x1027) => Weight = 1.0;
public ChiselsWest(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class DirtyPan : Item
{
[Constructible]
public DirtyPan() : base(0x9E8) => Weight = 1.0;
public DirtyPan(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class DirtySmallRoundPot : Item
{
[Constructible]
public DirtySmallRoundPot() : base(0x9E7) => Weight = 1.0;
public DirtySmallRoundPot(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class DirtyPot : Item
{
[Constructible]
public DirtyPot() : base(0x9E6) => Weight = 1.0;
public DirtyPot(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class DirtyRoundPot : Item
{
[Constructible]
public DirtyRoundPot() : base(0x9DF) => Weight = 1.0;
public DirtyRoundPot(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class DirtyFrypan : Item
{
[Constructible]
public DirtyFrypan() : base(0x9DE) => Weight = 1.0;
public DirtyFrypan(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class DirtySmallPot : Item
{
[Constructible]
public DirtySmallPot() : base(0x9DD) => Weight = 1.0;
public DirtySmallPot(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class DirtyKettle : Item
{
[Constructible]
public DirtyKettle() : base(0x9DC) => Weight = 1.0;
public DirtyKettle(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}